LoL patch 12.10 Durability update is the biggest one in a while, and we already have information on the gameplay changes, champion stat changes, buffs, nerfs, release date, and more.
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League of Legends patch 12.10 Durability update details |
One of the banes in League of Legends is playing squishy carriers. ADCs are always getting one-shot by assassins it seems, meaning the health drops from 100 down to 0 in about half a second. And there’s little you can do to defend yourself. Not even perfect positioning can save you.
You can expect the effect of this on the gaming experience. Plus, teamfights are confusing and short because of this. You just have no time to react, let alone prepare for a counterattack. And it seems that Riot Games, the developer, have finally awoken to this reality. The durability of all the champions is about to change.
Riot said that they are going ahead with the LoL patch 12.10 Durability update for all the champions in a recent dev post. The following stats will be accomplished.
- Armor per Level
- Base Health
- Magic Resist per Level
- Health per Level
Riot Games say that due to the increase in durability, they will have to make corresponding changes to the rift’s surrounding systems in order for them to be tuned correctly for the durability increase.
With that being said, here are all the details of the LoL patch 12.10 Durability update.
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LoL patch 12.10 Durability update patch notes
Since the combination of runes of masteries in 2017, this happens to be one of Riot’s most consequential changes to League of Legends.
Only the champions’ stats were changed in 2017 to balance the lack of runes. Thinking along those lines, this becomes the biggest League of Legends change for some time. And the meta changes totally because of this.
ADCs will be able to survive for long. Assassins have to move quickly if they want to one-shot squishy champions with this new League of Legends 12.10 Durability update.
Now let's get into the details of the release date, gameplay and champion stat changes, buffs, nerfs, and more that will be coming with the LoL patch 12.10 Durability update.
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League of Legends 12.10 Durability - Gameplay changes
- Players’ champions do and take less damage
- More resource commitment for Burst champions or being further ahead to have swift kills
- More opportunity for counterplay
- Teamfights and skirmishes go on longer
League of Legends 12.10 Durability - Champion Stat Changes
- Health growth: +14
- Base health: +70
- MR increase: +0.8
- Armor Growth: +1.2
- Sum difference at level 18: +308 health, +20.4 armor, +13.6 MR
League of Legends 12.10 Durability - Changes to Runes and Item Healing
- Blade of the Ruined King Life Steal: 8% >>> 7%
- Healing with Conqueror: 9%/6% omnivamp >>> 8%/5% omnivamp
- Maw of Malmorius Omnivamp: 12% >>> 10%
- Hailblade/Emberknife Omnivamp: 8% >>> 7%
- Eclipse Omnivamp: 8% >>> 7% (+ Ornn’s Upgrade)
- Immortal Shieldbow: 8% >> > 7% (+ Ornn’s Upgrade)
- Bloodthirster Life Steal: 20% >> 18%
- Vampiric Scepter: 8% >>> 7%
- Elixir of Wrath Physical Vamp: 15% >>> 12%
- Goredrinker Omnivamp: 10% >>> 8% (+ Ornn’s Upgrade)
- Divine Sunderer Healing: 7.8%/3.6% of max HP >>> 6%/3% of max HP
- Riftmaker Omnivamp: 8% >>> 7% (+ Ornn’s Upgrade)
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League of Legends 12.10 Durability - Decreased Effect of Grievous Wounds
- Standard Grievous Wounds: 40% >>> 30%
- Improved Grievous Wounds: 60% >>> 50%
League of Legends 12.10 Durability - Decreased Healing and Shields
- Every in-game shield effect decreased by ~ 10%
- Every in-game healing effect decreased by ~ 10%
League of Legends 12.10 Durability - Tower damage increased
- AD Inhibitor Tower: 170-305 >>> 187-427
- AD Outer Tower: 152-278 >>> 167-391
- AD Nexus Tower: 150-285 >>> 165-405
- AD Inner Tower: 170-305 >>> 187-427
League of Legends 12.10 Durability - Nerfs to Other Items
- Sunfire Aegis Amp damage: 12% per stack (max. 72%) >>> 10% per stack (max. 60%)
- Blighting Jewel: 15% penetration>>> 13% penetration
- Demonic Embrace Burn: 1.2% (ranged) / 2% (melee) of max health >> 1.2% (ranged) / 1.8% (melee) of max health
- Void Staff: 45% penetration>>> 40% penetration
- Lord Dominik’s Regards: 35% penetration>>> 30% penetration
- Moonstone Renewer Healing and Shield Strength: 30% >> 25%
- Last Whisper: 20% penetration>>> 18% penetration
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League of Legends 12.10 Durability - Runes and resistance decrease
- Conditioning resistance increase: 5% >>> 4%
- Item Mana Regeneration Increased
- Doran’s Ring Mana Regeneration: 0.7/1.25 Per Second >>> 1.0/1.5 per sec.
- Shard of True Ice Mana Regeneration: 100% >>> 115% (Spellthief’s Edge/Frostfang and Black Mist Scythe are not affected)
League of Legends 12.10 Durability - Baron Nashor damage increased
- Void Corruption Damage: 60 (+ 20% AD) >> 70 (+ 20% AD)
- Maximum attack damage: 435 >>> 520
- Attack Damage: 125 (+8 per minute) >>> 150 (+10 per minute)
League of Legends 12.10 Durability update release date
The official League of Legends Durability update release date is Wednesday, May 25, 2022, in patch 12.10, as confirmed by Riot.
Moreover, the changes that will be seen with this LoL 12.10 Durability update can be expected by the end of the week on PBE.
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That's all there is to it. Everything we know about the new League of Legends patch 12.10 Durability update and the features it will have. Keep a look at it when it comes out. We'll keep you updated when more information becomes available, so stay tuned.
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