League of Legends 12.11 patch notes - release date, buffs, nerfs, skins, system changes, more

League of Legends patch 12.11 will be released soon, and the devs have already revealed some info about the forthcoming changes.

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League of Legends 12.11 patch notes

League of Legends is a multiplayer online game, but it is not an MMO in the sense that it emphasizes gameplay over an explorable open world.

The game is a MOBA that can be difficult for newcomers to get into, especially since the title has been on the shelf for years, but players will not need a highly powerful PC to play it. This game may be difficult or easy depending on the player's past experience with real-time strategy games or an isometric layout.

LoL is a work of art in and of itself, dominating lives and evolving eternally by introducing new aspects into the game on a regular basis.

Recently, we got a major LoL patch 12.10 durability update and then LoL 12.10b where several changes were made in the main game, where several champions received major buffs and nerf along with interesting gameplay changes.

However, now Riot Games is coming up with another patch, LoL patch 12.11. So let's get to know what has been detailed so far with regards to the League of Legends 12.11 patch, including changes, champions buffs and nerfs, new releases, and more.

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League of Legends patch 12.11 release date

On Wednesday, June 8, 2022, the League of Legends patch 12.11 will be released officially to the players. As per the usual time schedule, LoL Patch 12.11 release time will be:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KR (Korea)

There can be downtime when the patch begins to roll out and the LoL servers will be disabled for almost 3 hours.

League of Legends 12.11 patch notes

Riot Phlox, League of Legends' Designer on the Summoner's Rift team, detailed the upcoming LoL patch 12.11 changes on June 2nd.

A few champions will be nerfed as usual, while League of Legends Patch 12.11 will also enhance the abilities of a few champions.

Phroxzon stated regarding the LoL 12.11 patch, "Massive patch. Super proud of the team and helpers for rallying together to get everything in. We're being careful to not undo what we just did and are doing our best to maintain item choice, champion feel and identity, role balance, etc."

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League of Legends patch 12.11 Champions buffs and nerfs

As mentioned above, a series of champions receive buffs and nerfs with the upcoming patch, and this time we also have a few champions leading the list of champion adjustments.

Let's begin with these champion buffs that will be seen in LoL patch 12.11.

LoL Patch 12.11 Champion buffs:

  • LoL Aphelios

Passive: The Hitman and the Seer

  1. Attack speed: 6-36% ⇒ 7.5-45%
  2. Lethality: 4.5-27 ⇒ 5.5-33
  • LoL Caitlyn

Q: Piltover Peacemaker

  1. AD ratio: 130/145/160/175/190% ⇒ 125/145/165/185/205%
  2. Mana cost: 50/60/70/80/90 ⇒ 55/60/65/70/75
  3. E: 90 Caliber Net
  4. Base damage: 70/110/150/190/230 ⇒ 80/130/180/230/280
  5. Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/14/12/10/8 seconds
  • LoL Irelia

Q: Bladesurge::: Healing: 7/8/9/10/11% AD ⇒ 9/10/11/12/13% AD

E: Flawless Duet::: Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/15/14/13/12 seconds

  • LoL Gragas

Q: Barrel Roll

  1. AP ratio: 70% ⇒ 80%
  2. Cooldown: 11/10/9/8/7 seconds ⇒ 10/9/8/7/6 seconds

E: Body Slam::: Cooldown: 16/15/14/13/12 seconds ⇒ 14/13.5/13/12.5/12 seconds

  • LoL Lee Sin

Base stats::: Attack damage: 66 ⇒ 68

Q: Sonic Wave / Resonating Strike::: Sonic Wave base damage: 50/75/100/125/150 ⇒ 55/80/105/130/155

  • LoL Nunu & Willump

Q: Consume::: Non-champion healing: 65/95/125/155/185 (+70% AP)(+6% bHP) ⇒ 65/95/125/155/185 (+90% AP)(+10% bHP)

  • LoL Rakan

Q: Gleaming Quill::: Healing: 18/36/54/72/90 ⇒ 30/51.25/72.5/93.75/115

W: Grand Entrance::: Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/14.5/13/11.5/10 seconds

E: Battle Dance

  1. Mana cost: 60/70/80/90/100 ⇒ 40/45/50/55/60
  2. Base shield: 35/60/85/110/135 ⇒ 50/75/100/125/150

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  • LoL Ryze

E: Spell Flux

  1. Damage: 60/80/100/120/140 (+30% AP)(+2% bonus mana) ⇒ 60/80/110/120/140 (+35% AP)(+2% bonus mana)
  2. Mana cost: 40/55/70/85/100 ⇒ 35/45/55/65/75

  • LoL Samira

Base stats::: Attack damage growth: 3 ⇒ 3.3

Q: Flair::: AD ratio: 80/90/100/110/120% ⇒ 85/95/105/115/125%

  • LoL Sylas

W: Kingslayer

  1. Base healing AP ratio: 35% ⇒ 40%
  2. Cooldown: 13/11.25/9.5/7.75/6 seconds ⇒ 12/10.5/9/7.5/6 seconds
  3. Mana cost: 60/70/80/90/100 ⇒ 50/60/70/80/90

E: Abscond / Abduct::: Cooldown: 14/13/12/11/10 seconds ⇒ 13/12/11/10/9 seconds

  • LoL Tahm Kench

Passive: An Acquired Taste::: On-hit damage: 8-60 (+2.5% bHP) ⇒ 8-60 (+4% bHP)

Q: Tongue Lash::: Base heal: 10/12.5/15/17.5/20 ⇒ 10/15/20/25/30

R: Devour::: Shield: 500/700/900 ⇒ 650/800/950

  • LoL Taric

Q: Starlight’s Touch

  1. Heal per charge: 25 (+15% AP)(+0.75% max HP) ⇒ 25 (+15% AP)(+1% max HP)
  2. Mana cost: 65/70/75/80/85 ⇒ 60

E: Dazzle

  1. Stun duration: 1.25 seconds ⇒ 1.5 seconds
  2. Cooldown: 17/16/15/14/13 seconds ⇒ 15/14/13/12/11 seconds
  • LoL Tryndamere

Q: Bloodlust

  1. Base heal: 25/33/41/49/57 ⇒ 30/40/50/60/70
  2. Bonus heal per fury: 0.45/0.75/1.05/1.35/1.65 ⇒ 0.5/0.95/1.4/1.85/2.3

R: Undying Rage::: Cooldown: 130/110/90 seconds ⇒ 120/100/80

  • LoL Xin Zhao

Passive: Determination::: Healing AD ratio: 7% ⇒ 10%

W: Wind Becomes Lightning::: Second instance damage: 40/75/110/145/180 (+80% AD)(+50% AP) ⇒ 50/85/120/155/190 (+90% AD)(+65% AP)

Other than the mentioned changes, devs also revealed, "a lot of our buffs are going to be targeting weak areas rather than direct damage. So this is returning some healing, buffing some CDs, and giving back mana."

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LoL Patch 12.11 Champion nerfs:

Now coming to LoL Patch 12.11 Champion nerfs. Similar to the buffs, developers also revealed the LoL Patch 12.11 champion nerfs, and the list of champions isn't small.

  • LoL Brand

Passive: Blaze

  1. Burn damage: 3% max health ⇒ 2.5% max health
  2. Detonate damage: 10-14% max health ⇒ 9-13% max health
  • LoL Gwen

W: Hallowed Mist

  1. Bonus armor and magic resist: 20 (+5% AP) ⇒ 12/14/16/18/20 (+5% AP)
  2. Cooldown: 22/20/18/16/14 seconds ⇒ 22/21/20/19/18 seconds

E: Skip ‘n Slash::: Cooldown refund on enemy hit: 60% ⇒ 50%

  • LoL Kog’Maw

Q: Caustic Spittle

  1. Armor and magic resist shred: 25/27/29/31/33% ⇒ 23/25/27/29/31%
  2. Bonus attack speed: 15/20/25/30/35% ⇒ 10/15/20/25/30%

W: Bio-Arcane Barrage::: Max health magic damage: 3/4/5/6/7% ⇒ 3/3.75/4.5/5.25/6%

  • LoL Lillia

Base stats::: Health: 650 ⇒ 625

Passive: Dream-Laden Bough::: Damage: 6% (+1.5% AP) max health ⇒ 6% (+1.2% AP) max health

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  • LoL Master Yi

Base stats::: Health growth: 106 ⇒ 100

E: Wuju Style::: Base true damage: 30/38/46/54/62 ⇒ 30/35/40/45/50

  • LoL Rengar

Base stats::: Health: 655 ⇒ 620

R: Thrill of the Hunt::: Cooldown: 110/90/70 seconds ⇒ 110/100/90 seconds

  • LoL Senna

Passive: Absolution::: Soul drop rate from minion kills: 2.166% ⇒ 8.33%

Q: Piercing Darkness

  1. Base slow: 20% ⇒ 15%
  2. Slow duration: 2 seconds ⇒ 1/1.25/1.5/1.75/2 seconds
  • LoL Slayer Kayn

Q: Reaping Slash::: Darkin Slayer damage: 65% AD (+5% [increased by 5.5% per 100AD])% of target’s max health ⇒ 65% AD (+5% [increased by 5% per 100AD])% of target’s max health

  • LoL Swain

Passive: Ravenous Flock::: Healing: 3.5-7% ⇒ 3-6%

W: Vision of Empire::: Damage: 80/120/160/200/240 (+70% AP) ⇒ 80/115/150/195/220 (+55% AP)

R: Demonic Ascension::: Healing per tick: 15/30/45 (+20% AP) ⇒ 15/27.5/40 (+18% AP)

  • LoL Taliyah

E: Unraveled Earth::: Monster damage: 100% ⇒ 150%

R: Weaver’s Wall::: Can no longer be cast within three seconds of dealing damage

  • LoL Veigar

E: Event Horizon::: Cooldown: 20/18/16/14/12 seconds ⇒ 20/18.5/17/15.5/14 seconds

  • LoL Wukong

W: Warrior Trickster::: Cooldown: 20/18/16/14/12 seconds ⇒ 22/19.5/17/14.5/12 seconds

E: Nimbus Strike::: Monster damage: 180% ⇒ 160%

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We also have 4 champions getting adjustments to their kits.

LoL Patch 12.11 Champion Adjustment

Talking about the LoL Zeri buffs, RiotAugust said, "These are the Zeri buffs we're going with for the next patch. Reducing utility and high-end mobility in exchange for more damage, lower CD's, and W critting through walls!"

  • LoL Zeri

Q: Burst Fire

  1. Active damage: 7-15 (+110-120% tAD) ⇒ 8-20 (+110-130% tAD)
  2. Passive charged attack damage: 90-200 (+80% AP) + 1-10% max health ⇒ 90-200 (+90% AP) + 3-15% max health
  3. Passive charged attack slow removed

W: Ultrashock Laser

  1. Cooldown: 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds
  2. AD ratio: 140% ⇒ 150%
  3. Slow: 30/40/50/60/70% ⇒ 30/35/40/45/50%
  4. [NEW] If Ultrashock Laser hits a will it will critically strike champions and monsters

E: Spark Surge

  1. Cooldown: 26/24.5/23/21.5/20 seconds ⇒ 22/20.5/19/17.5/16 seconds
  2. Cooldown reduction per champion hit: 1 second ⇒ 0.5 seconds
  3. Cooldown reduction per champion hit on critical strike: 3 seconds ⇒ 1.5 seconds

R: Lightning Crash

  1. Cooldown: 120/95/70 seconds ⇒ 100/85/70 seconds
  2. Move speed per stack: 1.5% ⇒ 1%
  3. Stack per champion hit by activation AOE: 4 ⇒ 8
  • LoL Olaf

Passive: Berserker Rage::: Max value threshold: 22.5% health ⇒ 30% health

Q: Undertow

  1. Base damage: 60/110/160/210/260 ⇒ 70/120/170/220/270
  2. Minimum cooldown: 3 seconds ⇒ 2.5 seconds

W: Tough It Out::: Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/15/14/13/12 seconds

R: Ragnarok::: Armor and magic resist: 10/25/40 ⇒ 10/20/30

  • LoL Sona

W: Aria of Perseverance::: Damage blocked threshold for passive now matches W base shield

  • LoL Fizz

Base stats

  1. Mana growth: 37 ⇒ 52
  2. Health growth: 112 ⇒ 106

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League of Legends patch 12.11 System Adjustments

Talking about the system changes, developers have likewise listed a few Support Item Changes for Grievous Wounds, Thornmail, Bramble Vest, and more coming in LoL patch 12.11. These new changes include:

LoL Patch 12.11 System Adjustments

  • Grievous Wounds::: 30/50% >>> 25/40% reduced healing (items and champions)
  • Thornmail::: Thorns Damage: 10 (+10% bonus armor) > 10 (+20% bonus armor)
  • Bramble Vest::: Thorns Damage: 3 > 4
  • Mortal Reminder::: Enhanced GW Proc: 3 basic attacks > 2 basic attacks
  • Chempunk Chainsword::
  1. AD: 45 > 55
  2. Ability Haste: 15 > 25
  • Executioner’s Calling::: AD: 15 > 20
  • Morellonomicon::
  1. AP: 80 > 90
  2. Health: 250 > 300
  • Chemtech Putrifier::: AP: 55 > 60
  • Oblivion Orb::: AP: 30 > 35

LoL Patch 12.11 System Buffs

  • Crown of the Shattered Queen AP: 60 > 70
  • Rocketbelt Magic Penetration: 6 > 10
  • Night Harvester::
  1. Ability Haste: 15 > 25
  2. Cooldown Per Champion: 40s > 30s
  3. Duskblade Lethality: 18 > 22
  • Eclipse::
  1. Lethality: 18 > 22
  2. Damage Proc: 6% max HP > 6% max HP (melee) / 3% max HP (ranged)
  • Prowler’s Claw Lethality: 18 > 22
  • Axiom Arc Lethality: 10 > 13
  • Serpent’s Fang Lethality: 12 > 14
  • Goredrinker Mythic Passive Haste: 5 > 7 per Legendary item
  • Sterak’s Gage::
  1. Bonus AD: 40% base AD > 45 base AD
  2. Shield: 70% bonus HP > 75% bonus HP
  • BORK Lifesteal: 7% > 8%
  • Bami’s Cinder Total Cost: 1100 > 1000 (all other items have the same original cost)
  • Frostfire Gauntlet Health: 350 > 450
  • Turbo Chemtank Health: 350 > 450
  • Sunfire Aegis Health: 350 > 450
  • Randuin’s Omen Armor: 80 > 90
  • Spirit Visage Magic Resistance: 40 > 50
  • Abyssal Mask::
  1. Magic Resistance: 30 > 35
  2. Magic Resistance Per Enemy: 7 > 9
  • Zeke’s Convergence Armor. 25 > 35
  • Knight’s Vow Ability Haste: 10 > 20

LoL Patch 12.11 System Nerfs

  • Tower Damage::: Outer Tower AD: 167-391 > 162-344 over game time
  • Everfrost::: Slow/Stun Duration: 1.5s > 1s
  • Liandries::: Base Burn Damage: 60 > 50
  • Riftmaker::: Ability Power: 80 > 70
  • Umbral Glaive::: Cooldown: 35s > 40s
  • Maw of Malmortius::: Cooldown: 60s > 75s
  • Death’s Dance::: Heal Ratio: 140% bonus AD > 120% bonus AD
  • Lethal Tempo::: Bonus Attack Speed per Stack: 5-9% > 3-7% for ranged champions (melee unchanged)
  • Kraken Slayer::: Bonus True Damage: 60 (+45% bonus AD) > 50 (+40% bonus AD)

Other than the buffs, nerfs, and system changes, LoL patch 12.11 will likewise bring new skins.

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League of Legends patch 12.11 skins

The League of Legends cosmetics keeps on coming, with new Ocean Song skins arriving in patch 12.11, we have another set of LoL 2022 skins.

As revealed by devs and leaks, these LoL patch 12.11 skins include:

  • Ocean Song Ashe (Epic Skin)
  • Ocean Song Nidalee (Epic Skin)
  • Ocean Song Yone (Epic Skin)
  • Ocean Song Zeri (Epic Skin)
  • Ocean Song Seraphine (Mythic Skin)
  • Battle Boss Bel’Veth

There were the complete details about League of Legends patch 12.11, including release date, champion buffs and nerfs, new release, changes, and more.

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