League of Legends 13.5 patch notes - champion buffs and nerfs, skins, release date, more

League of Legends patch 13.5 will be released soon, and the devs have already revealed some info about the forthcoming changes.

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League of Legends 13.5 patch notes

League of Legends is a multiplayer online game, but it isn't an MMO in the sense that it focuses on gameplay rather than an open world to explore. The title is a MOBA that can be challenging to get into for newbies, especially since it has been on the market for a long time, but it does not require a strong PC to play.

We recently received a significant LoL patch 13.4 which included various changes in the main game, including major buffs and nerfs for several champions and interesting gameplay adjustments.

Now while Riot continues to tinker with all of the major changes in LoL patch 13.5, the live game is indeed moving forward. After dealing with more than 10 champions in the previous update, the developer is now focusing on adjusting a few champions' abilities.

Riot is concentrating on champions like Yuumi, Ashe, Azir, LeBlanc, and others in patch 13.5. Moreover, the main focus of the LoL patch 13.5 is to balance every lane and champion in the current meta.

So let's get to know what has been detailed so far with regards to the League of Legends 13.5 patch, including changes, champions buffs and nerfs, new releases, and more.

Read More: League of Legends Azir rework 2023 - buffs, nerfs, changes coming in patch 13.5 revealed

League of Legends 13.5 patch notes

League of Legends Designers on the Summoner's Rift team, shared a preview of the upcoming LoL patch 13.5 changes on February 28th.

A few champions will be nerfed as usual, while League of Legends Patch 13.5 will also enhance the abilities of a few champions.

RiotPhroxzon stated regarding the LoL 13.5 patch, "mediumr scope changes to LB, Yuumi, Jungle adjustments (+power into farming/counterjg, nerfing ganking), Azir. Still mostly following up from Navori changes, Jungle adjustments and getting Mage items into a better spot. "

LeBlanc, Kennen, Aatrox, and others are among the champions that will be buffed as part of the 13.5 update, and Gangplank, Twitch, Rammii, and others will be receiving nerfs. Moreover, there are several gameplay systems that will receive changes with the LoL 13.5 patch.

Read More: League of Legends Broken Convenant - skins, splash art, price, release date, more

League of Legends patch 13.5 Champions buffs and nerfs

As mentioned above, a series of champions receive buffs and nerfs with the upcoming patch, and this time we also have a few champions leading the list of champion adjustments.

Now let's have a look at the champion buffs that will be seen in LoL patch 13.5.

LoL Patch 13.5 Champion buffs:

The game was substantially balanced with Patch 13.4. There were other notable changes, including the buffs and nerfs for a medium number of champions as well as Junglers saw some nerfs to Demonic Embrace, Kill Experience, and others.

With the exception of the LeBlanc and Ashe buffs, none of the changes have been described as of yet, thus we don't know anything much about them.

The champions receiving LoL Patch 13.5 buffs are:

  • LeBlanc
  1. Q: Sigil of Malice
    1. Now refunds 100% of its mana cost and 30% remaining cooldown if first or second proc kills a target
    2. Now deals 10-146 bonus damage against minions
    3. Change applies to ultimate-enhanced Sigil
  • Kennen
  1. Q: Thundering Shuriken
    1. Damage: 75/120/165/210/255 (+75% AP) ⇒ 75/125/175/225/275 (+ 85% AP)
    2. Cooldown: 8/7/6/5/4 ⇒ 7/6.25/5.5/4.75/4 seconds
  2. W: A range indicator will be visible to Kennen when an enemy champion is marked
  3. E Minion damage: 50% ⇒ 65%
  • Aatrox
  1. W: Infernal Chains
    1. Cooldown: 20/18.5/17/15.5/14 ⇒ 20/18/16/14/12
    2. Slow: 25% ⇒ 25/275/30/32.5/35%
  2. R Bonus AD: 20/30/40% ⇒ 20/32.5/45%
  • Tryndamere
  1. Base Stats:
    1. Health growth: 112 ⇒ 115
    2. Attack damage growth: 3.7 ⇒ 4
  • Rumble
  1. E: Electro Harpoon
    1. Magic resist reduction: 10% ⇒ 12-20%
    2. Magic resist reduction after two harpoons hit: 20% ⇒ 24/28/32/36/40%
  • Fizz
  1. W Mana refund: 20/28/36/44/52 ⇒ 30/40/50/60/70
  2. E: Playful Trickster
    1. Base damage: 70/120/170/220/270 ⇒ 80/130/180/230/280
    2. Mana cost: 90/95/100/105/110 ⇒ 75/80/85/90/95
  • Jinx
  1. Base Stats Attack speed growth: 1% ⇒ 1.36%
  2. W: Zap!
    1. Slow: 30/40/50/60/70% ⇒ 40/50/60/70/80%
    2. Mana cost: 50/55/60/65/70 ⇒ 40/45/50/55/60
  3. R Monster execute cap: 800 ⇒ 1200
  • Samira
  1. Passive Bonus movement speed per stack: 1/2/3/4% ⇒ 2/2.5/3/3.5%
  • Qiyana
  1. Q Base damage: 50/80/110/140/170 ⇒ 50/85/120/155/190
  2. E Cooldown: 12/11/10/9/8 ⇒ 11/10/9/8/7

There are certain anomalies that Riot wishes to solve with LoL Patch 13.5, including additional modifications done in LoL patch 13.4.

Read More: League of Legends Millio - new support champion, abilities, release date, teaser, leaks

LoL Patch 13.5 Champion nerfs:

Now coming to LoL Patch 13.5 Champion nerfs. Similar to the buffs, developers also revealed the LoL Patch 13.5 champion nerfs, and the list of champions is comparatively long. Gangplank, Twitch, and Caitlyn, who have all been on the offensive for a while, are the focus of the nerfs.

The balancing team is working to weaken the game's powerful hero, so more nerfs are on the way. Also, a rework is in progress, which will further weaken Yuumi.

The champions receiving LoL Patch 13.5 nerfs are:

  • Gangplank
  1. Passive Base damage: 55-310 ⇒ 50-250
  2. E: Powder Keg
    1. Recharge time: 18/17/16/15/14 ⇒ 18
    2. Number of stored barrels now displayed for all players under his health bar
  • Twitch
  1. AP ratio per stack: 35% ⇒ 30%
  • Rammus
  1. Base Stats AD growth: 3.5 ⇒ 2.75
  2. Q Base damage: 100/130/160/190/220 ⇒ 100/125/150/175/200
  • Aurelion Sol
  1. Base Stats:
    1. HP growth: 100 ⇒ 95
    2. Armor growth: 4.8 ⇒ 4.3
  2. Q Burst AP ratio: 40% ⇒ 35%
  • Caitlyn
  1. Base Stats:
    1. Base armor: 28 ⇒ 27
    2. Base AD: 62 ⇒ 60
  • Xayah
  1. E: Bladecaller
    1. Base damage per feather: 55/65/75/85/95 ⇒ 50/60/70/80/90
    2. Cooldown: 10/9.5/9/8.5/8 ⇒ 11/10.5/10/9.5/9
  • Yorick
  1. E Bonus ghoul damage: 40% ⇒ 30%

Some strong selections, such as the Gangplank and Twitch, are suffering as a result of the nerfs being applied to Gangplank in order to scale back the boosts from the previous patch.

Read More: League of Legends Yuumi - rework, buffs, nerfs, changes coming in patch 13.5 revealed

LoL Patch 13.5 Champion Adjustments:

Adding to the buffs and nerfs, the devs also announced that Yuumi, Ashe, and Azir's kit will be adjusted with Patch 13.5 along with Zed (E CD revert).

The following champions are a part of LoL Patch 13.5 Champion adjustments:

LoL Pantheon changes

The following are the changes that are being made to Pantheon:

Base Stats:

  • Base health regen: 7.5 ⇒ 6
  • Base attack speed: 0.644 ⇒ 0.658
  • Attack speed ratio: 0.644 ⇒ 0.658

Q: Comet Spear

  • Cooldown: 13/11.75/10.5/9.25/8 seconds ⇒ 11/10.25/9.5/8.75/8 seconds
  • Mana cost: 30 ⇒ 25
  • Cast time: 0.25 ⇒ 0.2

E: Aegis Assault

  • Cooldown: 22/20.5/19/17.5/16 ⇒ 22/21/20/19/18

LoL Zed (E CD revert)

  • Base Stats - Base magic resist: 32 ⇒ 29
  • E Cooldown: 5/4.75/4.5/4.25/4 ⇒ 5/4.5/4/3.5/3

LoL Yummi Rework

On February 25th, @RiotPhroxzon (Lead Designer on the League of Legends) revealed new details about Yuumi changes stating, "Yuumi is going Live in 13.5. We want Yuumi to be a great champion to bring a new friend into the game (and also a great duo experience generally) and we’re making changes to our outdated pricing model for this patch to reflect this philosophy (she will be 450 BE now)."

The following are the LoL Patch 13.5 Yuumi Adjustments:

Base stats:

  • Health growth per level: 84 ⇒ 69
  • Base mana: 400 ⇒ 440

Passive: Feline Friendship

  • When Yuumi’s spells or attacks affect champions, she heals herself and charges a heal for her allies. If she Attaches within the next 4 seconds, she brings the heal to her ally. While Attached, this effect automatically occurs.
  • While Attached, Yuumi builds friendship whenever her ally kills champions and minions. Each ally has their own unique Friendship score. While Attached to her Best Friend, her abilities gain bonus effects.
  • Cooldown: 20-10 seconds (levels 1-11)
  • Heal amount: 20-105 (+15% AP) levels 1-18
  • While her passive is ready, Yuumi’s auto attack range is increased by 50.

Q: Prowling Projectile

  • Yuumi fires a missile that slows the first enemy hit. If cast while Attached, Yuumi can control the missile for a short period before it becomes Empowered, greatly accelerating and slowing enemies by an increased amount.
  • Best Friend bonus: The slow will always be empowered and hitting enemy Champions also grants 10/12/14/16/18/20 (+10% AP) on-hit damage to her ally for 5 seconds. This damage is increased by up to 75% based on her ally’s crit chance.
  • Cooldown: 7.5/7.25/7/6.75/6.5/6,25
  • Mana cost: 50
  • Base damage: 60/90/120/150/180/210 (+20% AP)
  • Base slow: 20% decaying over 1 second
  • Empowered damage: 80/140/200/260/320/380 (+35% AP)
  • Empowered slow: 55/60/65/70/75/80% decaying over 2 seconds
  • Missile width: 65 ⇒ 55

W: You and Me!

  • Adaptive for to Yuumi and her ally: Removed
  • Best Friend Bonus: Yuumi gains an additional 10-20% heal and shield power (based on ally level) and her Anchored ally gains 3/5/7/9/11 (+4% AP) on-hit healing. This is affected by Yuumi’s Heal and Shield power.
  • No longer procs Summon Aery’s shield

E: Zoomies!

  • Now shields allies instead of healing
  • Cooldown: 12/11.5/11/10.5/10 seconds
  • Mana cost: 80/90/100/110/120
  • Shield amount: 90/120/150/180/210 (+30% AP)
  • Movespeed bonus: 20% while shield persists
  • Attack speed: 35% (+8% per 100 AP)
  • Restores 20/24/28/32/36 mana to her Anchor (not herself), increased by up to 100% based on their missing mana

R: Final Chapter

  • For 3.5 seconds, Yuumi fires 5 magical waves that affect enemies and allies. If cast while Attached, Yuumi can steer the waves to follow her mouse.
  • For ally champions, the waves heal. The heal is increased by 130% on her Best Friend. All excess healing is converted to a shield, lasting 3 seconds after the ability ends.
  • For all enemies, the waves deal damage and apply a stacking slow
  • Cooldown: 120/110/100
  • Damage per wave: 75/100/125 (+20% AP)
  • Heal amount per wave: 35/50/65 (+15% AP)
  • Slow duration: 1.25 seconds
  • Slow amount: 10% +10% per wave hit (up to 50% slow)
  • Best Friend bonus: Waves also grant Yuumi’s Best Friend 20/40/60 (+10% AP) armor and magic resist for the duration of the spell.

LoL Azir Rework

On February 24th, Riot Phreak (Game Designer on the League of Legends) revealed new details about Azir changes stating, "the goal of the rework is to improve Azir’s solo-queue viability while taking some power away from Professional Play."

The following are the LoL Patch 13.5 Azir Adjustments:

Base Stats

  • Base Health: 622 ⇒ 550
  • Base Mana: 380 ⇒ 320
  • Mana Growth: 36 ⇒ 40
  • Armor Growth: 4.2 ⇒ 5.0
  • Attack Damage: 52 + 2.8 per level ⇒ 55 +3.5 per level
  • Attack Speed Ratio and Base: .625 ⇒ .694
  • Attack Speed Growth: 3% ⇒ 4%

Shurima’s Legacy (P)

  • Duration: 60 seconds ⇒ 30 seconds
  • Cooldown: 180 ⇒ 90
  • Damage: 150 + 4 per minute + 15% AP physical damage ⇒ 230-410 based on Azir’s level + 40% AP magic damage
  • [Removed] 37.5% bonus damage to champions
  • [New] Applies Azir’s spell effects as a single-target spell
  • Health: 2550 ⇒ 3000
  • Armor: 60 + 1 per minute ⇒ 30-90 based on Azir’s level
  • Magic Resist: 100+1 per minute ⇒ 30-90 based on Azir’s level
  • Reduction While Far or Dead: 100 armor ⇒ 100 armor and magic resist

Conquering Sands (Q)

  • Magic Damage: 70/90/110/130/150 + 30% AP ⇒ 60/80/100/120/140 + 35% AP
  • 200 AP required to buff
  • Mana Cost: 55 ⇒ 65/70/75/80/85

Arise! (W)

  • Mana Cost: 40 ⇒ 30
  • [New] Solder Damage: 50/60/70/80/90 + 60% AP
  • Magic Damage: 50-150 + 55% AP ⇒ 50-200 + 60% AP (0-110+ new W damage)
  • [Removed] 3-soldier bonus attack speed
  • [Removed] Passive attack speed

Shifting Sands (E)

  • Mana Cost: 60 ⇒ 45

LoL Ashe kit changes

On February 25th, Riot Phreak (Game Designer on the League of Legends) revealed new details about Ashe changes. Ashe is one of those formidable champions in the Support Position. Although Ashe is very strong in competitive play, she has been a nuisance in Solo Queue. Riot is now attacking it.

The following are the LoL Patch 13.5 Ashe Adjustments:

Base Stats

  • Base Health: 640 ⇒ 600
  • Health Growth: 101 ⇒ 105
  • Breaks even at level 12
  • Attack Damage Growth: 2.95 ⇒ 3.25

Q - Ranger's Focus

  • Removed: No longer requires Focus to cast
  • New: Cooldown: 10 seconds
  • Attack Speed: 25-55% ⇒ 25-45%
  • Total Damage: 105-125% total AD ⇒ 105-145% total AD
  • This is 3-11% more total damage, increasing with AS purchases

W - Volley

  • Cooldown: 18-4 ⇒ 18-6

R - Enchanted Crystal Arrow

  • Cooldown: 80/70/60 ⇒ 100/80/60

Read More: League of Legends 13.4 patch notes - champion buffs and nerfs, skins, release date, more

LoL Patch 13.5 System Buffs and Nerfs

Well, along with champions, some of the system's elements will also receive changes to them. These LoL Patch 13.5 system buffs and nerfs include:

System Buffs

  • Cosmic Drive
  1. Amplifying Tome replaces Ruby Crystal in build path, total cost unchanged
  2. AP: 65 ⇒ 90
  3. Health: 200 ⇒ 0
  • Plated Steelcaps
  1. Steelcaps now looks for all auto attacks for its damage reduction rather than auto attacks tagged with just auto attack and nothing else.
  • Seraph’s Embrace:
  1. AP: 80 ⇒ 70
  2. Health: 250 ⇒ 200
  • Archangel’s Staff
  1. AP: 80 ⇒ 70

LoL Patch 13.5 System Adjustments

Regarding the system changes, developers have likewise listed a few System Adjustments that are coming in LoL patch 13.5 in the PBE servers and the list includes:

  • Jungle nerfs and changes:
  1. Sweeper CD: 90-60 ⇒ 120-60 (based on average level in the game)
  2. Enemy Jungle Damage Reduction: 20% ⇒ Removed
  3. Jungler Lane XP for first 14 minutes: 75% ⇒ 40-75% based on game time (linear scaling from 0:00)
  4. Gold per camp:
    1. Gromp: 70 ⇒ 80
    2. Blue Buff: 80 ⇒ 90
    3. Murkwolf (Big wolf): 50 ⇒ 55
    4. Minimurky (Small wolves): 13 ⇒ 15
    5. Razorbeak (Big Chicken/ Raptor): 30 ⇒ 35
    6. Minirazor (Small chickens/ raptors): 7 ⇒ 8
    7. Red Buff: 80 ⇒ 90
    8. Medium Krug: 5 ⇒ 10
    9. Little Krugs: 13 ⇒ 14
  • Grasp of the Undying:
  1. Bonus health increased from 5/3 to 7/4
  2. Heal reduced from 1.7%/1.02% max HP to 1.2%/.72%
  3. Now has a base heal of 3/1.8
  4. (all values separated into melee/ranged)
  • Triumph:
  1. Heal reduced from 10% missing HP to 5%
  2. Now has a base heal of 2.5% max HP

LoL ARAM changes:

  1. Inhibitor towers now gain a Fortification bonus that reduces damage by 30% for 60 seconds after the outer turret is destroyed.
  2. Towers now decay resists at 30:00 and HP at 45:00, (Supposedly only applicable to ARAM Clash)
  3. Every minute, all towers will now acquire extra damage and resistance.
  • Outer Tower:
  1. Tower Power-Up
    1. Attack Damage: 185 to 233 (Over 8 minutes) ⇒ 185 to 293 (Over 12 mintues)
    2. Base Armour: 70 ⇒ 75, scaling to 96 over 8 minutes
    3. Base Magic Resist: 75, scaling to 96 over 8 minutes
    4. At 12 minutes, the Outer Tower's Armour and Magic Resist will be set to 40
  • Inhibitor Tower:
  1. Tower Power-Up
    1. Attack Damage: 195 to 243 (Over 8 minutes) ⇒ 195 to 375 (Over 15 mintues)
    2. Base Armour: 70 ⇒ 75, scaling to 96 over 8 minutes
    3. Base Magic Resist: 75, scaling to 96 over 8 minutes
    4. Unique Buff: Fortification - When the outer tower falls, the Inhibitor Tower receives a 30% Damage Reduction for 60 seconds
  • Nexus Tower:
  1. Tower Power-Up
    1. Attack Damage: 175 to 223 (Over 8 minutes) ⇒ 195to 375 (Over 15 mintues)
    2. Base Armour: 50 ⇒ 75, scaling to 96 over 8 minutes
    3. Base Magic Resist: 75, scaling to 96 over 8 minutes

Read More: League of Legends Season 13 Champions - Milio, Naafiri, new hangry jungler and artistic mid-laner

League of Legends Patch 13.5 - Champion Pricing Update

Champion prices are being drastically changed this patch and the following is the full list of champion prices.

450 BE

  1. Amumu
  2. Annie
  3. Ashe
  4. Brand
  5. Caitlyn
  6. Darius
  7. Diana
  8. Dr. Mundo
  9. Garen
  10. Leona
  11. Lux
  12. Malphite
  13. Master Yi
  14. Miss Fortune
  15. Nunu and Willump
  16. Poppy
  17. Sejuani
  18. Sivir
  19. Sona
  20. Soraka
  21. Teemo
  22. Warwick
  23. Yuumi

1350 BE

  1. Alistar
  2. Blitzcrank
  3. Cho’Gath
  4. Evelynn
  5. Ezreal
  6. Fiddlesticks
  7. Fizz
  8. Janna
  9. Jax
  10. Kai’Sa
  11. Lee Sin
  12. Lucian
  13. Mordekaiser
  14. Morgana
  15. Nasus
  16. Pantheon
  17. Rammus
  18. Sett
  19. Sion
  20. Taric
  21. Tristana
  22. Tryndamere
  23. Udyr
  24. Veigar
  25. Vi
  26. Volibear
  27. Xerath
  28. Xin Zhao
  29. Yasuo
  30. Zed
  31. Zilean

3150 BE

  1. Ahri
  2. Akali
  3. Anivia
  4. Braum
  5. Corki
  6. Ekko
  7. Galio
  8. Gangplank
  9. Gragas
  10. Heimerdinger
  11. Illaoi
  12. Irelia
  13. Jarvan IV
  14. Jinx
  15. Karma
  16. Karthus
  17. Kassadin
  18. Katarina
  19. Kayn
  20. LeBlanc
  21. Nami
  22. Nidalee
  23. Nocturne
  24. Olaf
  25. Pyke
  26. Samira
  27. Senna
  28. Seraphine
  29. Shaco
  30. Shen
  31. Shyvana
  32. Swain
  33. Sylas
  34. Syndra
  35. Talon
  36. Thresh
  37. Trundle
  38. Twitch
  39. Urgot
  40. Vayne
  41. Vex
  42. Viktor
  43. Vladimir
  44. Wukong
  45. Yone
  46. Yorick
  47. Zyra

4444 BE

  1. Jhin

4800 BE

  1. Aatrox
  2. Akshan
  3. Aphelios
  4. Aurelion Sol
  5. Azir
  6. Bard
  7. Camille
  8. Cassiopeia
  9. Draven
  10. Elise
  11. Fiora
  12. Gnar
  13. Graves
  14. Gwen
  15. Hecarim
  16. Ivern
  17. Jayce
  18. Kalista
  19. Kayle
  20. Kennen
  21. Kha’Zix
  22. Kindred
  23. Kled
  24. Kog’Maw
  25. Lillia
  26. Lissandra
  27. Lulu
  28. Malzahar
  29. Maokai
  30. Nautilus
  31. Neeko
  32. Orianna
  33. Ornn
  34. Qiyana
  35. Quinn
  36. Rakan
  37. Rek’Sai
  38. Rell
  39. Renekton
  40. Rengar
  41. Riven
  42. Rumble
  43. Ryze
  44. Singed
  45. Skarner
  46. Tahm Kench
  47. Taliyah
  48. Twisted Fate
  49. Varus
  50. Vel’Koz
  51. Viego
  52. Xayah
  53. Zac
  54. Ziggs
  55. Zoe

6300 BE

  1. Bel’Veth
  2. K’Sante
  3. Nilah
  4. Renata Glasc
  5. Zeri

7800 BE

  1. Reserved for the first week of a champion’s release. After that initial week, they’ll get moved down to 6300 BE.

League of Legends patch 13.5 skins

The League of Legends cosmetics keeps on coming with each new patch and the same will be the case with LoL patch 13.5.

We got the Astronaut skins as the new skin set in patch 13.4, and now we have another set of LoL 2023 skins.

As revealed by devs and leaks earlier, these LoL patch 13.5 skins include the new Broken Convenant 2023 Skins. The LoL patch 13.5 will bring a whole lot of skins including the following League of Legends Broken Convenant champion skins:

  • Broken Convenant Riven
  • Broken Convenant Xayah
  • Broken Convenant Rakan
  • Broken Convenant Vladimir
  • Broken Convenant Nocturne
  • Broken Convenant Cho'gath
  • Broken Convenant Miss Fortune
  • Broken Convenant Miss Fortune

Riot also shared the new splash art of these skins and a video to showcase them in their new attire.

Read More: Mageseeker: A League of Legends Story - new League of Legends spin off game

League of Legends 13.5 patch release date

On Thursday, March 8th, 2023, the League of Legends patch 13.5 will be released officially to the players. As per the usual time schedule, LoL Patch 13.5 release time will be:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KR (Korea)

There can be downtime when the patch begins to roll out and the LoL servers will be disabled for almost 3 hours.

That's all there is to it. Everything we know about the new League of Legends 13.5 patch update and the features it will have. Keep a look at it when it comes out. We'll keep you updated when more information becomes available, so stay tuned.

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