League of Legends patch 13.5 will be released soon, and the devs have already revealed some info about the forthcoming changes.
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League of Legends 13.5 patch notes |
League of Legends is a multiplayer online game, but it isn't an MMO in the sense that it focuses on gameplay rather than an open world to explore. The title is a MOBA that can be challenging to get into for newbies, especially since it has been on the market for a long time, but it does not require a strong PC to play.
We recently received a significant LoL patch 13.4 which included various changes in the main game, including major buffs and nerfs for several champions and interesting gameplay adjustments.
Now while Riot continues to tinker with all of the major changes in LoL patch 13.5, the live game is indeed moving forward. After dealing with more than 10 champions in the previous update, the developer is now focusing on adjusting a few champions' abilities.
Riot is concentrating on champions like Yuumi, Ashe, Azir, LeBlanc, and others in patch 13.5. Moreover, the main focus of the LoL patch 13.5 is to balance every lane and champion in the current meta.
So let's get to know what has been detailed so far with regards to the League of Legends 13.5 patch, including changes, champions buffs and nerfs, new releases, and more.
Read More: League of Legends Azir rework 2023 - buffs, nerfs, changes coming in patch 13.5 revealed
League of Legends 13.5 patch notes
League of Legends Designers on the Summoner's Rift team, shared a preview of the upcoming LoL patch 13.5 changes on February 28th.
A few champions will be nerfed as usual, while League of Legends Patch 13.5 will also enhance the abilities of a few champions.
RiotPhroxzon stated regarding the LoL 13.5 patch, "mediumr scope changes to LB, Yuumi, Jungle adjustments (+power into farming/counterjg, nerfing ganking), Azir. Still mostly following up from Navori changes, Jungle adjustments and getting Mage items into a better spot. "
The cats out of the bag, it’s patch 13.5!
— League of Legends (@LeagueOfLegends) March 7, 2023
🐈Yuumi’s rework hits the Rift
👋 ARAM Tower rubble gets removed
🏆First Clash tournament of the year
🌲Counterjungling adjustments
➡️https://t.co/rWXsEK1gxC pic.twitter.com/y2BrIvNdBe
LeBlanc, Kennen, Aatrox, and others are among the champions that will be buffed as part of the 13.5 update, and Gangplank, Twitch, Rammii, and others will be receiving nerfs. Moreover, there are several gameplay systems that will receive changes with the LoL 13.5 patch.
Read More: League of Legends Broken Convenant - skins, splash art, price, release date, more
League of Legends patch 13.5 Champions buffs and nerfs
As mentioned above, a series of champions receive buffs and nerfs with the upcoming patch, and this time we also have a few champions leading the list of champion adjustments.
Now let's have a look at the champion buffs that will be seen in LoL patch 13.5.
LoL Patch 13.5 Champion buffs:
The game was substantially balanced with Patch 13.4. There were other notable changes, including the buffs and nerfs for a medium number of champions as well as Junglers saw some nerfs to Demonic Embrace, Kill Experience, and others.
With the exception of the LeBlanc and Ashe buffs, none of the changes have been described as of yet, thus we don't know anything much about them.
The champions receiving LoL Patch 13.5 buffs are:
- LeBlanc
- Q: Sigil of Malice
- Now refunds 100% of its mana cost and 30% remaining cooldown if first or second proc kills a target
- Now deals 10-146 bonus damage against minions
- Change applies to ultimate-enhanced Sigil
- Kennen
- Q: Thundering Shuriken
- Damage: 75/120/165/210/255 (+75% AP) ⇒ 75/125/175/225/275 (+ 85% AP)
- Cooldown: 8/7/6/5/4 ⇒ 7/6.25/5.5/4.75/4 seconds
- W: A range indicator will be visible to Kennen when an enemy champion is marked
- E Minion damage: 50% ⇒ 65%
- Aatrox
- W: Infernal Chains
- Cooldown: 20/18.5/17/15.5/14 ⇒ 20/18/16/14/12
- Slow: 25% ⇒ 25/275/30/32.5/35%
- R Bonus AD: 20/30/40% ⇒ 20/32.5/45%
- Tryndamere
- Base Stats:
- Health growth: 112 ⇒ 115
- Attack damage growth: 3.7 ⇒ 4
- Rumble
- E: Electro Harpoon
- Magic resist reduction: 10% ⇒ 12-20%
- Magic resist reduction after two harpoons hit: 20% ⇒ 24/28/32/36/40%
- Fizz
- W Mana refund: 20/28/36/44/52 ⇒ 30/40/50/60/70
- E: Playful Trickster
- Base damage: 70/120/170/220/270 ⇒ 80/130/180/230/280
- Mana cost: 90/95/100/105/110 ⇒ 75/80/85/90/95
- Jinx
- Base Stats Attack speed growth: 1% ⇒ 1.36%
- W: Zap!
- Slow: 30/40/50/60/70% ⇒ 40/50/60/70/80%
- Mana cost: 50/55/60/65/70 ⇒ 40/45/50/55/60
- R Monster execute cap: 800 ⇒ 1200
- Samira
- Passive Bonus movement speed per stack: 1/2/3/4% ⇒ 2/2.5/3/3.5%
- Qiyana
- Q Base damage: 50/80/110/140/170 ⇒ 50/85/120/155/190
- E Cooldown: 12/11/10/9/8 ⇒ 11/10/9/8/7
There are certain anomalies that Riot wishes to solve with LoL Patch 13.5, including additional modifications done in LoL patch 13.4.
Read More: League of Legends Millio - new support champion, abilities, release date, teaser, leaks
LoL Patch 13.5 Champion nerfs:
Now coming to LoL Patch 13.5 Champion nerfs. Similar to the buffs, developers also revealed the LoL Patch 13.5 champion nerfs, and the list of champions is comparatively long. Gangplank, Twitch, and Caitlyn, who have all been on the offensive for a while, are the focus of the nerfs.
The balancing team is working to weaken the game's powerful hero, so more nerfs are on the way. Also, a rework is in progress, which will further weaken Yuumi.
The champions receiving LoL Patch 13.5 nerfs are:
- Gangplank
- Passive Base damage: 55-310 ⇒ 50-250
- E: Powder Keg
- Recharge time: 18/17/16/15/14 ⇒ 18
- Number of stored barrels now displayed for all players under his health bar
- Twitch
- AP ratio per stack: 35% ⇒ 30%
- Rammus
- Base Stats AD growth: 3.5 ⇒ 2.75
- Q Base damage: 100/130/160/190/220 ⇒ 100/125/150/175/200
- Aurelion Sol
- Base Stats:
- HP growth: 100 ⇒ 95
- Armor growth: 4.8 ⇒ 4.3
- Q Burst AP ratio: 40% ⇒ 35%
- Caitlyn
- Base Stats:
- Base armor: 28 ⇒ 27
- Base AD: 62 ⇒ 60
- Xayah
- E: Bladecaller
- Base damage per feather: 55/65/75/85/95 ⇒ 50/60/70/80/90
- Cooldown: 10/9.5/9/8.5/8 ⇒ 11/10.5/10/9.5/9
- Yorick
- E Bonus ghoul damage: 40% ⇒ 30%
Some strong selections, such as the Gangplank and Twitch, are suffering as a result of the nerfs being applied to Gangplank in order to scale back the boosts from the previous patch.
Read More: League of Legends Yuumi - rework, buffs, nerfs, changes coming in patch 13.5 revealed
LoL Patch 13.5 Champion Adjustments:
Adding to the buffs and nerfs, the devs also announced that Yuumi, Ashe, and Azir's kit will be adjusted with Patch 13.5 along with Zed (E CD revert).
The following champions are a part of LoL Patch 13.5 Champion adjustments:
LoL Pantheon changes
The following are the changes that are being made to Pantheon:
Base Stats:
- Base health regen: 7.5 ⇒ 6
- Base attack speed: 0.644 ⇒ 0.658
- Attack speed ratio: 0.644 ⇒ 0.658
Q: Comet Spear
- Cooldown: 13/11.75/10.5/9.25/8 seconds ⇒ 11/10.25/9.5/8.75/8 seconds
- Mana cost: 30 ⇒ 25
- Cast time: 0.25 ⇒ 0.2
E: Aegis Assault
- Cooldown: 22/20.5/19/17.5/16 ⇒ 22/21/20/19/18
LoL Zed (E CD revert)
- Base Stats - Base magic resist: 32 ⇒ 29
- E Cooldown: 5/4.75/4.5/4.25/4 ⇒ 5/4.5/4/3.5/3
LoL Yummi Rework
On February 25th, @RiotPhroxzon (Lead Designer on the League of Legends) revealed new details about Yuumi changes stating, "Yuumi is going Live in 13.5. We want Yuumi to be a great champion to bring a new friend into the game (and also a great duo experience generally) and we’re making changes to our outdated pricing model for this patch to reflect this philosophy (she will be 450 BE now)."
The following are the LoL Patch 13.5 Yuumi Adjustments:
Base stats:
- Health growth per level: 84 ⇒ 69
- Base mana: 400 ⇒ 440
Passive: Feline Friendship
- When Yuumi’s spells or attacks affect champions, she heals herself and charges a heal for her allies. If she Attaches within the next 4 seconds, she brings the heal to her ally. While Attached, this effect automatically occurs.
- While Attached, Yuumi builds friendship whenever her ally kills champions and minions. Each ally has their own unique Friendship score. While Attached to her Best Friend, her abilities gain bonus effects.
- Cooldown: 20-10 seconds (levels 1-11)
- Heal amount: 20-105 (+15% AP) levels 1-18
- While her passive is ready, Yuumi’s auto attack range is increased by 50.
Q: Prowling Projectile
- Yuumi fires a missile that slows the first enemy hit. If cast while Attached, Yuumi can control the missile for a short period before it becomes Empowered, greatly accelerating and slowing enemies by an increased amount.
- Best Friend bonus: The slow will always be empowered and hitting enemy Champions also grants 10/12/14/16/18/20 (+10% AP) on-hit damage to her ally for 5 seconds. This damage is increased by up to 75% based on her ally’s crit chance.
- Cooldown: 7.5/7.25/7/6.75/6.5/6,25
- Mana cost: 50
- Base damage: 60/90/120/150/180/210 (+20% AP)
- Base slow: 20% decaying over 1 second
- Empowered damage: 80/140/200/260/320/380 (+35% AP)
- Empowered slow: 55/60/65/70/75/80% decaying over 2 seconds
- Missile width: 65 ⇒ 55
W: You and Me!
- Adaptive for to Yuumi and her ally: Removed
- Best Friend Bonus: Yuumi gains an additional 10-20% heal and shield power (based on ally level) and her Anchored ally gains 3/5/7/9/11 (+4% AP) on-hit healing. This is affected by Yuumi’s Heal and Shield power.
- No longer procs Summon Aery’s shield
E: Zoomies!
- Now shields allies instead of healing
- Cooldown: 12/11.5/11/10.5/10 seconds
- Mana cost: 80/90/100/110/120
- Shield amount: 90/120/150/180/210 (+30% AP)
- Movespeed bonus: 20% while shield persists
- Attack speed: 35% (+8% per 100 AP)
- Restores 20/24/28/32/36 mana to her Anchor (not herself), increased by up to 100% based on their missing mana
R: Final Chapter
- For 3.5 seconds, Yuumi fires 5 magical waves that affect enemies and allies. If cast while Attached, Yuumi can steer the waves to follow her mouse.
- For ally champions, the waves heal. The heal is increased by 130% on her Best Friend. All excess healing is converted to a shield, lasting 3 seconds after the ability ends.
- For all enemies, the waves deal damage and apply a stacking slow
- Cooldown: 120/110/100
- Damage per wave: 75/100/125 (+20% AP)
- Heal amount per wave: 35/50/65 (+15% AP)
- Slow duration: 1.25 seconds
- Slow amount: 10% +10% per wave hit (up to 50% slow)
- Best Friend bonus: Waves also grant Yuumi’s Best Friend 20/40/60 (+10% AP) armor and magic resist for the duration of the spell.
LoL Azir Rework
On February 24th, Riot Phreak (Game Designer on the League of Legends) revealed new details about Azir changes stating, "the goal of the rework is to improve Azir’s solo-queue viability while taking some power away from Professional Play."
The following are the LoL Patch 13.5 Azir Adjustments:
Base Stats
- Base Health: 622 ⇒ 550
- Base Mana: 380 ⇒ 320
- Mana Growth: 36 ⇒ 40
- Armor Growth: 4.2 ⇒ 5.0
- Attack Damage: 52 + 2.8 per level ⇒ 55 +3.5 per level
- Attack Speed Ratio and Base: .625 ⇒ .694
- Attack Speed Growth: 3% ⇒ 4%
Shurima’s Legacy (P)
- Duration: 60 seconds ⇒ 30 seconds
- Cooldown: 180 ⇒ 90
- Damage: 150 + 4 per minute + 15% AP physical damage ⇒ 230-410 based on Azir’s level + 40% AP magic damage
- [Removed] 37.5% bonus damage to champions
- [New] Applies Azir’s spell effects as a single-target spell
- Health: 2550 ⇒ 3000
- Armor: 60 + 1 per minute ⇒ 30-90 based on Azir’s level
- Magic Resist: 100+1 per minute ⇒ 30-90 based on Azir’s level
- Reduction While Far or Dead: 100 armor ⇒ 100 armor and magic resist
Conquering Sands (Q)
- Magic Damage: 70/90/110/130/150 + 30% AP ⇒ 60/80/100/120/140 + 35% AP
- 200 AP required to buff
- Mana Cost: 55 ⇒ 65/70/75/80/85
Arise! (W)
- Mana Cost: 40 ⇒ 30
- [New] Solder Damage: 50/60/70/80/90 + 60% AP
- Magic Damage: 50-150 + 55% AP ⇒ 50-200 + 60% AP (0-110+ new W damage)
- [Removed] 3-soldier bonus attack speed
- [Removed] Passive attack speed
Shifting Sands (E)
- Mana Cost: 60 ⇒ 45
LoL Ashe kit changes
On February 25th, Riot Phreak (Game Designer on the League of Legends) revealed new details about Ashe changes. Ashe is one of those formidable champions in the Support Position. Although Ashe is very strong in competitive play, she has been a nuisance in Solo Queue. Riot is now attacking it.
The following are the LoL Patch 13.5 Ashe Adjustments:
Base Stats
- Base Health: 640 ⇒ 600
- Health Growth: 101 ⇒ 105
- Breaks even at level 12
- Attack Damage Growth: 2.95 ⇒ 3.25
Q - Ranger's Focus
- Removed: No longer requires Focus to cast
- New: Cooldown: 10 seconds
- Attack Speed: 25-55% ⇒ 25-45%
- Total Damage: 105-125% total AD ⇒ 105-145% total AD
- This is 3-11% more total damage, increasing with AS purchases
W - Volley
- Cooldown: 18-4 ⇒ 18-6
R - Enchanted Crystal Arrow
- Cooldown: 80/70/60 ⇒ 100/80/60
Read More: League of Legends 13.4 patch notes - champion buffs and nerfs, skins, release date, more
LoL Patch 13.5 System Buffs and Nerfs
Well, along with champions, some of the system's elements will also receive changes to them. These LoL Patch 13.5 system buffs and nerfs include:
System Buffs
- Cosmic Drive
- Amplifying Tome replaces Ruby Crystal in build path, total cost unchanged
- AP: 65 ⇒ 90
- Health: 200 ⇒ 0
- Plated Steelcaps
- Steelcaps now looks for all auto attacks for its damage reduction rather than auto attacks tagged with just auto attack and nothing else.
- Seraph’s Embrace:
- AP: 80 ⇒ 70
- Health: 250 ⇒ 200
- Archangel’s Staff
- AP: 80 ⇒ 70
LoL Patch 13.5 System Adjustments
Regarding the system changes, developers have likewise listed a few System Adjustments that are coming in LoL patch 13.5 in the PBE servers and the list includes:
- Jungle nerfs and changes:
- Sweeper CD: 90-60 ⇒ 120-60 (based on average level in the game)
- Enemy Jungle Damage Reduction: 20% ⇒ Removed
- Jungler Lane XP for first 14 minutes: 75% ⇒ 40-75% based on game time (linear scaling from 0:00)
- Gold per camp:
- Gromp: 70 ⇒ 80
- Blue Buff: 80 ⇒ 90
- Murkwolf (Big wolf): 50 ⇒ 55
- Minimurky (Small wolves): 13 ⇒ 15
- Razorbeak (Big Chicken/ Raptor): 30 ⇒ 35
- Minirazor (Small chickens/ raptors): 7 ⇒ 8
- Red Buff: 80 ⇒ 90
- Medium Krug: 5 ⇒ 10
- Little Krugs: 13 ⇒ 14
- Grasp of the Undying:
- Bonus health increased from 5/3 to 7/4
- Heal reduced from 1.7%/1.02% max HP to 1.2%/.72%
- Now has a base heal of 3/1.8
- (all values separated into melee/ranged)
- Triumph:
- Heal reduced from 10% missing HP to 5%
- Now has a base heal of 2.5% max HP
LoL ARAM changes:
- Inhibitor towers now gain a Fortification bonus that reduces damage by 30% for 60 seconds after the outer turret is destroyed.
- Towers now decay resists at 30:00 and HP at 45:00, (Supposedly only applicable to ARAM Clash)
- Every minute, all towers will now acquire extra damage and resistance.
- Outer Tower:
- Tower Power-Up
- Attack Damage: 185 to 233 (Over 8 minutes) ⇒ 185 to 293 (Over 12 mintues)
- Base Armour: 70 ⇒ 75, scaling to 96 over 8 minutes
- Base Magic Resist: 75, scaling to 96 over 8 minutes
- At 12 minutes, the Outer Tower's Armour and Magic Resist will be set to 40
- Inhibitor Tower:
- Tower Power-Up
- Attack Damage: 195 to 243 (Over 8 minutes) ⇒ 195 to 375 (Over 15 mintues)
- Base Armour: 70 ⇒ 75, scaling to 96 over 8 minutes
- Base Magic Resist: 75, scaling to 96 over 8 minutes
- Unique Buff: Fortification - When the outer tower falls, the Inhibitor Tower receives a 30% Damage Reduction for 60 seconds
- Nexus Tower:
- Tower Power-Up
- Attack Damage: 175 to 223 (Over 8 minutes) ⇒ 195to 375 (Over 15 mintues)
- Base Armour: 50 ⇒ 75, scaling to 96 over 8 minutes
- Base Magic Resist: 75, scaling to 96 over 8 minutes
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League of Legends Patch 13.5 - Champion Pricing Update
Champion prices are being drastically changed this patch and the following is the full list of champion prices.
450 BE
- Amumu
- Annie
- Ashe
- Brand
- Caitlyn
- Darius
- Diana
- Dr. Mundo
- Garen
- Leona
- Lux
- Malphite
- Master Yi
- Miss Fortune
- Nunu and Willump
- Poppy
- Sejuani
- Sivir
- Sona
- Soraka
- Teemo
- Warwick
- Yuumi
1350 BE
- Alistar
- Blitzcrank
- Cho’Gath
- Evelynn
- Ezreal
- Fiddlesticks
- Fizz
- Janna
- Jax
- Kai’Sa
- Lee Sin
- Lucian
- Mordekaiser
- Morgana
- Nasus
- Pantheon
- Rammus
- Sett
- Sion
- Taric
- Tristana
- Tryndamere
- Udyr
- Veigar
- Vi
- Volibear
- Xerath
- Xin Zhao
- Yasuo
- Zed
- Zilean
3150 BE
- Ahri
- Akali
- Anivia
- Braum
- Corki
- Ekko
- Galio
- Gangplank
- Gragas
- Heimerdinger
- Illaoi
- Irelia
- Jarvan IV
- Jinx
- Karma
- Karthus
- Kassadin
- Katarina
- Kayn
- LeBlanc
- Nami
- Nidalee
- Nocturne
- Olaf
- Pyke
- Samira
- Senna
- Seraphine
- Shaco
- Shen
- Shyvana
- Swain
- Sylas
- Syndra
- Talon
- Thresh
- Trundle
- Twitch
- Urgot
- Vayne
- Vex
- Viktor
- Vladimir
- Wukong
- Yone
- Yorick
- Zyra
4444 BE
- Jhin
4800 BE
- Aatrox
- Akshan
- Aphelios
- Aurelion Sol
- Azir
- Bard
- Camille
- Cassiopeia
- Draven
- Elise
- Fiora
- Gnar
- Graves
- Gwen
- Hecarim
- Ivern
- Jayce
- Kalista
- Kayle
- Kennen
- Kha’Zix
- Kindred
- Kled
- Kog’Maw
- Lillia
- Lissandra
- Lulu
- Malzahar
- Maokai
- Nautilus
- Neeko
- Orianna
- Ornn
- Qiyana
- Quinn
- Rakan
- Rek’Sai
- Rell
- Renekton
- Rengar
- Riven
- Rumble
- Ryze
- Singed
- Skarner
- Tahm Kench
- Taliyah
- Twisted Fate
- Varus
- Vel’Koz
- Viego
- Xayah
- Zac
- Ziggs
- Zoe
6300 BE
- Bel’Veth
- K’Sante
- Nilah
- Renata Glasc
- Zeri
7800 BE
- Reserved for the first week of a champion’s release. After that initial week, they’ll get moved down to 6300 BE.
League of Legends patch 13.5 skins
The League of Legends cosmetics keeps on coming with each new patch and the same will be the case with LoL patch 13.5.
We got the Astronaut skins as the new skin set in patch 13.4, and now we have another set of LoL 2023 skins.
As revealed by devs and leaks earlier, these LoL patch 13.5 skins include the new Broken Convenant 2023 Skins. The LoL patch 13.5 will bring a whole lot of skins including the following League of Legends Broken Convenant champion skins:
- Broken Convenant Riven
- Broken Convenant Xayah
- Broken Convenant Rakan
- Broken Convenant Vladimir
- Broken Convenant Nocturne
- Broken Convenant Cho'gath
- Broken Convenant Miss Fortune
- Broken Convenant Miss Fortune
Riot also shared the new splash art of these skins and a video to showcase them in their new attire.
Though broken, you’re everything that’s worth saving. ❤️🔥 pic.twitter.com/LsyYxX94E0
— League of Legends (@LeagueOfLegends) February 21, 2023
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League of Legends 13.5 patch release date
On Thursday, March 8th, 2023, the League of Legends patch 13.5 will be released officially to the players. As per the usual time schedule, LoL Patch 13.5 release time will be:
- 3 AM PT (NA)
- 5 AM GMT (EUW)
- 3 AM CET (EUNE)
- 8 AM KR (Korea)
There can be downtime when the patch begins to roll out and the LoL servers will be disabled for almost 3 hours.
That's all there is to it. Everything we know about the new League of Legends 13.5 patch update and the features it will have. Keep a look at it when it comes out. We'll keep you updated when more information becomes available, so stay tuned.
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