League of Legends 14.6 Patch Notes - release date, champion buffs, nerfs, skins, more

The League of Legends 14.6 Patch has been officially updated by Riot developers, who have provided information on the numerous buffs and nerfs coming for the champions and the gameplay system.

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League of Legends 14.6 Patch Notes

Seraphine and Smolder, two champions that saw significant changes in LoL Patch 14.5, are among the many champions that Riot expects to continue changing in LoL Patch 14.6, along with Support Items.

As revealed by Rioter Phroxzon on Twitter, League of Legends 14.6 will bring numerous changes to the game, including item and system modifications as well as champion buffs, nerfs, and adjustments. Here we will go over each and every change that will be included in the next 14.6 patch.

Overview of League of Legends 14.6 Patch

While specifics regarding the impending League of Legends 14.6 Patch remain scarce, a few alterations have already come to light. Riot Games has a whopping 15 champion changes in the pipeline for this update, including a rework for Galio, alongside adjustments to at least five more items.

Additionally, Riot will be making a significant move to unseat Smolder in the Season 14 metagame, as well as somewhat adjusting the Voidgrubs perks. Furthermore, Riot is customizing the Atlas, Doran items, and Jungle Eggs with a recent update in LoL 14.6 Patch.

Alongside the new changes, the High Noon skin line is making a comeback this year, featuring two Legendary Skins for Yone and a Prestige skin for Evelynn. Additionally, the debut skin of the Crystalis Indomitus Skin line is also slated for release in the LoL 14.6 patch.

LoL 14.6 Patch: Champion Buffs

Cho’Gath

W: Feral Scream

  • Cooldown reduced: 13-9 seconds ⇒ 11-9 seconds

E: Vorpal Spikes

  • Base damage increased: 22-70 ⇒ 22-82

Diana

W: Feral Scream

  • Cooldown reduced: 13-9 seconds ⇒ 11-9 seconds

E: Vorpal Spikes

  • Base damage increased: 22-70 ⇒ 22-82

Ornn

Searing Charge

  • Cooldown reduced: 16-12 ⇒ 14-12 seconds

Shen

Passive: Ki Barrier

  • Cooldown refund now scales at every level instead of random levels

Sion

Q: Decimating Smash

  • Min AD ratio increased: 45-75% ⇒ 75-85%
  • Max AD ratio increased: 135-225% ⇒ 135-255%

W: Soul Furnace

  • Base shield reduced: 60-160 ⇒ 60-120
  • Shield health ratio increased: 8-12% max HP ⇒ 8-16% max HP

Tryndamere

Base Stats

  • Attack speed growth increased: 2.9% ⇒ 3.4%

LoL 14.6 Patch: Champion Nerfs

Briar

Q: Head Rush

  • Can now jump to wards

W: Blood Frenzy/ Snack Attack

  • Heal reduced: 25-45% of damage ⇒ 24-40% of damage
  • Attack speed reduced: 55-115% ⇒ 54-110%

R: Certain Death

  • Damage reduced: 150-450 +50% bonus AD ⇒ 150-350 +50% bonus AD

Gragas

Base Stats

  • Base health reduced: 670 ⇒ 640

Karma

Base Stats

  • Mana growth reduced: 50 ⇒ 40
  • Mana regen growth increased: 0.5 ⇒ 0.8

Passive: Gathering Fire

  • Ultimate cooldown refund changed: 5 seconds flat ⇒ 4 seconds flat

Q: Inner Flame

  • Mana cost changed: 45 flat ⇒ 40-80

R: Mantra

  • Cooldown increased: 40-31 ⇒ 40-34 seconds
  • R E bonus base shield changed: 25-175 ⇒ 50-170

Senna

Q: Decimating Smash

  • Min AD ratio increased: 45-75% ⇒ 75-85%
  • Max AD ratio increased: 135-225% ⇒ 135-255%

W: Soul Furnace

  • Base shield reduced: 60-160 ⇒ 60-120
  • Shield health ratio increased: 8-12% max HP ⇒ 8-16% max HP

Smolder

Q: Super Scorcher Breath

  • Tier 3 stack threshold increased: 225 stacks ⇒ 275 stacks
  • Base execute threshold reduced: 1.25% max HP ⇒ 1%
  • Execute threshold per 100 reduced: 2.5% ⇒ 1.5%

W: Achooo!

  • Width reduced: 125 ⇒ 115

E: Flap, Flap, Flap

  • Speed reduced: 100% ⇒ 75%

Volibear

Q: Thundering Smash

  • Movement speed reduced: 12-32% ⇒ 12-18%

R: Stormbringer

  • Cooldown increased: 130-100 ⇒ 140-100 seconds

LoL 14.6 Patch: Champion Adjustment

Galio

Passive: Colossal Smash

  • Passive cooldown now reduced by 3 seconds when hitting champions with abilities, once per cast
  • Cooldown is no longer affected by ability haste

Q: Winds of War

  • AP ratio decreased: 75% ⇒ 70%
  • Cooldown reduced: 12-8 ⇒ 12-7 seconds

W: Shield of Durand

  • Base damage reduction reduced: 25-45% ⇒ 20-40%

E: Justice Punch

  • Base damage reduced: 90-250 ⇒ 75-235
  • Non-champ damage increased: 50% ⇒ 80%

Kayne

Base Stats

  • Mana growth reduced: 50 ⇒ 40
  • Mana regen growth increased: 0.5 ⇒ 0.8

Passive: Gathering Fire

  • Ultimate cooldown refund changed: 5 seconds flat ⇒ 4 seconds flat

Q: Inner Flame

  • Mana cost changed: 45 flat ⇒ 40-80

R: Mantra

  • Cooldown increased: 40-31 ⇒ 40-34 seconds
  • R E bonus base shield changed: 25-175 ⇒ 50-170

LoL 14.6 Patch - System Buffs

Infinity Edge

  • Crit Dmg: 40% ⇒ 50%

Lord Dominik's Regards

  • Armor Penetration: 30% ⇒ 35%

Mortal Reminder

  • Armor Penetration: 30% ⇒ 35%

Navori Quickblades

  • AD: 60 ⇒ 65
  • Recipe: Pickaxe was replaced by BF Sword. The cost is unchanged.

LoL 14.6 Patch - System Nerfs

  • Epic Items: Most of them have been nerfed to 100-110% gold efficiency
  • Support Items: Active gold reduced 25%, Target quest 500/1000 ⇒ 400/800

Solstice Sleigh

  • Buff Duration: 3 sec ⇒ 2 sec
  • Movement Speed: 25 sec ⇒ 20 sec

Kircheis Shard

  • Energize Damage: 60 ⇒ 50

Hextech Alternator

  • AP: 50 ⇒ 45

Kircheis Shard

  • Energize Damage: 60 ⇒ 50

Brutalizer

  • Lethality: 8 ⇒ 5

Tunnler

  • Cost: 1100 ⇒ 1150

Haunting Guise

  • AP: 35 ⇒ 30

Fiendish Codex

  • AP: 35 ⇒ 25

Caulfield's Warhammer

  • AD: 25 ⇒ 20

LoL 14.6 Patch - System Adjustment

  • Voidgrubs: Decaying Heal on Death
  • Dorian's, Atlas, Jungle Eggs: Tagged as 'Starting Items' and can't be bought together

Serrated Dirk

  • Lethality: (Reverted) 7 ⇒ 10
  • AD: 25 ⇒ 20

Spectre's Cowl

  • Recipe: Rejuvenation bead added. The cost is unchanged
  • Health: 250 ⇒ 200
  • Health Regen: 150% ⇒ 100%
  • Health Regen is now flat, instead of being based on damage taken.

Steel Sigil

  • Recipe: Second cloth armor added. The cost is unchanged.

Hearthbound Axe

  • Cost: 1200 ⇒ 1150
  • AD: 20 ⇒ 15

Glacial Buckler

  • Cost: 900 ⇒ 950
  • Recipe: Glowing Mote added. Cloth and Sapphire are unchanged.

Bami's Cinder

  • Damage: 12 ⇒ 13
  • Health Ratio: 1% bonus HP ⇒ .5% bonus HP

League of Legends 14.6 Patch: New Skins – High Noon 2024

High Noon, one of League’s most beloved skin lines, makes a winning return to the Rift with four new champions donning the iconic theme. In Patch 14.6, Gragas, Rell, Evelynn, and Yone will all receive High Noon 2024 skins in LoL 14.6 Patch, with Evelynn and Yone also receiving additional variants of their High Noon skins; Yone will receive a Peacemaker High Noon variant.

The LoL High Noon 2024 skins will launch online during the Patch 14.6 cycle and the following list includes every High Noon 2024 skin that will be included in this patch:

  • High Noon Gragas: 1,350 RP
  • High Noon Rell: 1,350 RP
  • High Noon Evelynn: 1,350 RP
  • High Noon Yone: 1,350 RP
  • Peacemaker High Noon Yone (Mythic Shop)
  • Prestige High Noon Evelynn (Event tokens)

LoL High Noon Evelynn Splash Art

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LoL High Noon Gragas Splash Art

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LoL High Noon Rell Splash Art

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LoL High Noon Yone Splash Art (Legendary) 

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LoL High Noon Yone Mythic Splash Art

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LoL Prestige High Noon Evelynn Splash Art

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League of Legends 14.6 Patch Release Date

The League of Legends 14.6 Patch is scheduled to go live on Wednesday, March 20, according to Riot's announcement. Here are the key release times:

  • 3pm CT (NA)
  • 5am GMT (EU West)
  • 3am CET (EU North East)
  • 8am KR (Korea)

Players can anticipate several hours of server outage when patch maintenance begins. Additionally, matching for all League queues will be disabled three hours before the upgrade goes live.

It's worth noting that while these changes are subject to League PBE testing, they are provisional until they are rolled out to play servers, and any listed modifications, nerfs, or buffs could be subject to removal at any time.

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