League of Legends 14.14 Patch Notes - release date, champion buffs, nerfs, skins, more

The League of Legends 14.14 patch, which will include system modifications, new skins, champion buffs, nerfs, and more, has been mentioned by Riot in PBE.

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League of Legends 14.14 Patch Notes

With every patch, League of Legends grows more, and the next 14.14 release is expected to significantly alter the meta. Along with additional balancing adjustments for the remaining champions who have been having difficulty in the current meta, this upcoming update will bring the new mage champion, Aurora. In addition, the Anima Squad 2024 skins and the new Swarm mode, which will include eight playable champions, will be available.

Continue reading to learn more about the new features, changes, skins, and release date for the League of Legends 14.14 Patch Notes.

LoL 14.14 Patch Notes

With the addition of new champion Aurora, the most recent LoL 14.14 patch seeks to uproot the meta once more. Moreover, additional balancing adjustments to the roster, specifically to AP champions like Nidalee, Aurelion Sol, Lillia, and Rumble, will coincide with the addition of the new character. Hecarim and Milio are also getting some adjustments in the next update.

The two most important adjustments are a large upgrade to Aurelion Sol's ultimate powers and a rise to his base attack damage. Some power changes are made for Lillia, with an emphasis on her passive and E abilities. Nidalee's adjustments center on how she scales the damage of her Cougar form abilities. Additionally, Rumble's kit has been modified with the intention of reducing his lane domination without sacrificing his ability to clear waves.

Additionally, remember that LoL Patch 14.14 comes with a new skin set, Anima Squad 2024 skins.

A few of the changes that will be included in the LoL 14.14 Patch are listed below.

Before sharing the detailed LoL 14.14 patch notes, Riot has shared an overview of the champion buffs, champion nerfs, champion adjustments, and system changes that will be seen in the next update.

LoL 14.14 Patch Champion Buffs

  • Aphelios
  • Cho'Gath
  • Hecarim
  • Jayce
  • Sion
  • Zed

LoL 14.14 Patch Champion Nerfs

  • Bel'Veth
  • Brand
  • Corki
  • Jax
  • Kindred
  • Lillia
  • Nidalee
  • Rumble
  • Tristana
  • Zyra

LoL 14.14 Patch Champion Adjustments

  • Aurelion Sol
  • Irelia
  • Milio

LoL 14.14 Patch System Nerfs

  • Absorb Life 
  • Warmog's Armor

Here are all the changes that were revealed by the devs.

LoL 14.14 Patch Champion Buffs


  • Q Damage: 50-110 + 26-35% AD ⇒ 50-140+32-50% AD (Binding Eclipse)
  • Q Damage: 31-100 + 40-60% AD ⇒ 35-125 + 42-60% AD (Sentry)
  • Q Damage: 10-40 + 20-35% AD ⇒ 10-40 + 22-40% AD (Onslaught)


  • Q Damage: 80-320 ⇒ 80-340
  • E Damage: 22-82 ⇒ 20-100


  • Ranged Q Damage: 55-330 +120% BAD ⇒ 60-335 + 125% BAD


  • W Damage: 40-140 + 10-14% Target HP ⇒ 40-140 + 14% Target HP


  • Q Damage: 15-55 ⇒ 20-60


  • Passive: Removed 0.25s of variance in stealth timing. ~0.125s faster stealth


  • Q Damage: 70-210 ⇒ 80-220
  • E Refund: 2s ⇒ 3s

LoL 14.14 Patch Champion Nerfs


  • Attack Range: 175 ⇒ 150
  • R Bonus Attack Range: 50 ⇒75


  • E Damage: 60-160 ⇒ 55-155
  • E Cooldown: 12-8 ⇒ 13-9


  • Base Health: 640 ⇒ 610


  • E Cooldown: 15-9 ⇒ 17-9


  • Q AS: 35% ⇒ 30%
  • Q AD Ratio: .75 ⇒ .65


  • Multi-Champion Healing: 33% each (max 232%) ⇒ 15% each (max 160%)


  • R-W Damage: 60-210 + 30% AP ⇒ 55-190 + 30% AP + 50% AD
  • R-E Damage: 80-260 + 45% AP + 40% AD ⇒ 70-250 + 40% AP + 70% AD


  • Q Damage: 125-185+ 6-10% Target HP ⇒ 80-180 + 6-10% Target HP
  • Minion Mod: 55-75% ⇒ 70%
  • Minion execute improved


  • Base Mana: 250 ⇒ 350
  • Q Mana: 0 ⇒ 50
  • W Mana: 60 ⇒ 50


  • Plant Damage: 16-84 + 18% AP ⇒ 15-75 + 20% AP
  • Monster Bonus: 60-100 ⇒ 50-100

LoL 14.14 Patch Champion Adjustments

Aurelion Sol

  • Base AD: 55 ⇒ 58
  • Q Initial Mana Cost: 7.5-12.530-50 (Full channel cost Unchanged)
  • Q Persistent Mana Cost: Every half second starting 0.5s into the channel ⇒ Every quarter second, starting 1.25s into the channel
  • Q Mana cost during W: Unchanged
  • W Range: 1200u (+7.5 per Stardust) ⇒ 1500-1900u (+7.5 per Stardust) -E Mana Cost: 80-100 ⇒ 80
  • E Slow: Non-Champions are slowed to O MS ⇒ Lane Minions and Jungle Monsters are slowed to 0 MS
  • R Falling Star Damage: 150-350 (+65% AP) ⇒ 150-350 (+75% AP)
  • R The Skies Descend Multiplier: Unchanged (125% of Falling Star Damage)
  • R The Skies Descend Shockwave Multiplier: 100% of Falling Star Damage 90% of Falling Star Damage


  • HP Growth: 99 ⇒ 106
  • W Duration: 5s ⇒ 4s
  • W healing: 20% ⇒ 25%
  • W CD: 16-14 ⇒ 14
  • E CD: 18 ⇒ 20-16


  • P AS: 7/13.5/20% at 1/7/13 ⇒ 7-25% linearly from 1-18
  • AD/lvl: 4 ⇒ 3.5
  • R CDR for Q: 0.5/1.5/2.5 ⇒ 0.5/1/1.5


  • P Damage: 15% Ally AD, then 15-50 (+20% AP) as a DoT ⇒ 7/11/15% Ally AD (Levels 1/6/9), then 10-50 (Levels 1-18) (+20% AP) as a DoT
  • Q Cooldown: 12 ⇒ 10
  • Q Range: 1000u ⇒ 1200u
  • NEW Q Mana Refund: Hitting at least one enemy champion with Super Mega Fire Kick refunds 50% of it's mana cost
  • W Recast Range: 700u ⇒ 3000u
  • W Move Speed: Cozy Campfire is slower when following target that are more than 2500u from Milio
  • E Shield: 60/90/120/150/180 (30% AP) ⇒ 45/75/105/135/165 (+45% AP)

LoL 14.14 Patch Systems Buffs


  • Warmog’s Armor: Passive HP Threshold increased: 1300 ⇒ 1500


  • Absorb Life: Heal changed: 2-20 linear ⇒ 1-23 scaling

LoL 14.14 Patch New Champion Aurora

LoL Aurora is a mid-range mage who excels in battlefield mobility. Her abilities are designed to deal damage and provide crowd control while enhancing her movement speed and healing, and she will be joining the players in LoL patch 14.14.

Passive – Spirit Abjuration:

  • If Aurora damages an enemy 3 times with her spells and attacks, she will deal magic damage, exorcise a spirit from the enemy, and enter Spirit Mode for a few seconds.
  • Aurora gains movement speed while in Spirit Mode.
  • Spirits following Aurora grant her additional movement speed and heal her over the duration.

Q – Twofold Hex:

  • Cast: Fire a blast of cursed energy in a direction, dealing magic damage to enemies hit and marking them with spirit energy.
  • Recast: End the curse, drawing back the spirit energy to herself, dealing magic damage to enemies passed through. Damage is increased by missing HP.

W – Across the Veil:

  • Hop in a direction. Upon landing, enter the spirit realm, briefly becoming Invisible and entering Spirit Mode for several seconds.
  • Takedowns on enemy champions reset the cooldown of this ability.

E – The Weirding:

  • Cast: Send out a blast of spirit magic, dealing magic damage in an area and slowing them.
  • Aurora will hop backwards slightly on cast.

R – Between Worlds:

  • Cast: Hop forward and, upon landing, send out a pulse of spirit energy that deals magic damage and slows enemies.
  • Aurora leaps in a direction of her choosing, releasing a shockwave that damages and slows any enemies it hits. Afterward, she creates an area that traps enemies within it and allows Aurora to teleport from one side of the area to the other.
  • Recast: Dismiss the zone early.

LoL 14.14 Patch New Game Mode: Swarm

In addition to the new champion and balance changes, the LoL patch 14.14 will introduce a new PvE bullet hell game mode called Swarm. This mode allows up to four players to tackle waves of monsters and bosses like Rek'Sai and Aatrox. Players can team up with friends or take on the challenge solo, with the goal of mastering this new and challenging mode.

With a few playable champions and some entertaining new methods to experience the game, this game mode will completely transform how you perceive League of Legends.

LoL 14.14 Patch Skins

The LoL 14.14 update will introduce several new skins, including:

  • Battle Dove Seraphine
  • Cyber Cat Yuumi
  • Prestige Cyber Cat Yuumi
  • Battle Bat Xayah
  • Battle Bunny Aurora
  • Primordian Bel'Veth
  • Primordian Rek'Sai

LoL Battle Dove Seraphine Splash Art

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LoL Admiral Battle Bunny Miss Fortune Splash Art

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LoL Battle Bat Xayah Splash Art

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LoL Battle Bunny Aurora Splash Art

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LoL Cyber Cat Yuumi Splash Art

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LoL Prestige Cyber Cat Yuumi Splash Art

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LoL Primordian Bel’Veth Splash Art

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LoL Primordian Rek’Sai Splash Art

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For League of Legends Patch 14.14, Riot will be releasing a few Anima Squad skins, which should include the legendary Seraphine skin and the Yuumi prestige.

LoL 14.14 Patch Release Date and Times

Riot's 2024 patch schedule states that League of Legends Patch 14.14 is scheduled to launch on Wednesday, July 17. Here are the patching times:

  • 3pm CT (NA)
  • 5am GMT (EU West)
  • 3am CET (EU North East)
  • 8am KR (Korea)

Well, the League of Legends 14.14 patch promises a range of updates and new content that will significantly impact gameplay and the overall meta. With the introduction of Aurora, balance changes to key champions, and the addition of new skins and game modes, players can look forward to an exciting new chapter in the game. As the list of changes is not yet complete, more updates from Riot will provide further insights into how the meta will evolve.

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