League of Legends 13.14 patch notes - champion buffs and nerfs, skins, release date, more

With just a few days till the release of the League of Legends 13.14 patch, the devs have returned with a tonne of new buffs, nerfs, and tweaks.

league of legends 13.14 patch notes, lol patch 13.14 release date, lol patch 13.14 buffs and nerfs, lol patch 13.14 adjustments, lol patch 13.14 skins
League of Legends 13.14 patch notes

League of Legends players can now get a sneak peek at the upcoming patch 13.14 with the release of the patch preview and pre-notes.

This highly anticipated League of Legends 13.14 patch is set to bring a host of balance updates and changes to the popular MOBA game. From champion buffs and nerfs to item tweaks, there's plenty to look forward to.

League of Legends 13.14 Patch will introduce a total of 18 champion changes, including eight buffs, nine nerfs, and one adjustment. Some notable champions receiving buffs are Aatrox, Diana, Lissandra, Shaco (AD build), Shyvana, Volibear, Xerath, and Zyra. On the other hand, champions like Hecarim, Jax, Karthus, Kindred, Milio, Rell, Rengar, Rek'Sai, and Sion will face nerfs. Yorick will also receive adjustments in this patch.

Let's take a detailed look at all the changes coming with League of Legends 13.14 Patch.

Check Out: League of Legends Soul Fighter skins

League of Legends 13.14 patch notes

According to League balance manager Matt "Phroxzon" Leung-Harrison, the huge change list has a somewhat symbiotic relationship, with item buffs bundled with significant nerfs for a number of junglers for balance. Additionally, he stated on July 10 that several mages will undergo "modernizations."

Nerfs come first. Hecarim, Jax, Karthus, Kindred, Milio, Rell, Rengar, Rek'Sai, and even Sion are all getting nerfed. Yorick will experience a number of changes as well.

The buffs for Aatrox, Diana, Lissanda, Shaco (his AD build), Shyvana, Volibear, Xerath, and Zyra have been planned by Riot on the other side.

There's more, though: for the first time in a decade, the designers are concentrating on the Red and Blue bonuses for the jungle, with one receiving damage nerfs and the other modifying how its ability haste will function.

The Riot balance team is also modifying 10 items in this LoL 13.14 patch notes.

Check Out: League of Legends Soul Fighter event 

League of Legends patch 13.14 Champions buffs and nerfs

LoL 13.14 Champion Buffs

Aatrox

  • Q Base Damage: 10-90 ⇒ 10-70 Q Total AD Ratio: 60-80% ⇒ 60-100% (101+ Total AD is a buff)
  • Q Minion Damage: 55% ⇒ 55/60/6570% (Level 1/6/11/16)

Diana

  • W Shield Strength: 40/55/70/85/100 (+25% AP) (+9% bHP) ⇒ 45/60/75/90/105 (+30% AP)(+9% bHP) -
  • W Damage per Orb: 18/30/42/54/66 (+15% AP) ⇒ 18/30/42/54/66 (+18% AP) E AP Ratio: 50/70/90/110/130 (+50% ) ⇒ 50/70/90/110/130 (+60%)
  • Passive no longer stops at final frames before detonation. Passive follows enemies into brush if they were being chased. Passive thralls are revealed to enemies through fog of war
  • Q now slows all enemies hit rather than just the first - The Ice Shard missle casts from position post-cast rather than pre-cast

Lissandra

  • R Heal amount: 90/140/190 (+25% AP) [Increased by 0-100% based on missing health] ⇒ 100/150/200 (+55% AP) [Increased by 0-100% based on missing health (Maximum value at 30% HP)]
  • AoE Damage/Slow Update Cadence: 4/s ⇒ 16/s R logic updated slightly around stopping dashes

Shaco (AD)

  • Q Bonus Damage: 25/35/45/55/65 (+50% bonusAD) ⇒ 25/35/45/55/65 (+60% bonus AD)
  • Backstab Bonus Crit: 40% ⇒ 55%
  • R Bugfix, Properly propagates Prowler's Claw passive to clone
  • Q Ratio: 20/35/50/65/80% TAD ⇒ 20/40/60/80/100% TAD [NEW] Next 2 attacks have 40/45/50/55/60% increased attack speed Cooldown: 7/6.5/6/5.5/5 ⇒ 8/7.5/7/6.5/6

Shyvana

  • E Mark damage on hit: 3% target HP ⇒ 3% target HP + 1% per 100 BAD

Volibear

  • P AP Ratio: 40% > > >50% - W Missing HP Heal: 8-16% ⇒ 8-20%

Xerath

  • Mana: 459 ⇒400P Cooldown 12 ⇒ 16 P CD reduced by 2s on unit kill and proc's on structures
  • R recasts: 3-5 ⇒ 4-6 — R damage: 200-300 (45% AP) ⇒ 180-280 (+40% AP)
  • R bonus damage per Champion hit: 20/25/30 (+5% AP)

Zyra

  • Plant Damage taken from AoE Spells: 4 ⇒ 3 - Plant damage taken from raged autos: 4 ⇒ 5
  • Plant damage to Monsters: 150% to non-epic monsters ⇒ 40-100 bonus magic damage (scaling with level) to all monsters.
  • W Seeds on First Rankup: 1 ⇒ 2 E no longer locks out flash during the cast
  • R Cast Paradigm: Wall to Position ⇒ Casts at Max Range
  • Missle Damage Update Cadence: 4/s ⇒ 16/s

LoL 13.14 Champion Nerfs

Hecarim

  • W Bonus Resistances: 15-35 ⇒ 10-30

Jax

  • E Cooldown: 14-8 ⇒ 15-9
  • R Mana Cost: 50 ⇒100

Karthus

  • Q Damage: 45/62.5/80/97.5/115 (Doubled when isolated) ⇒ 43/61/79/97/115 (Doubled when isolated)
  • Q Monster Mod: 95% ⇒ 100%
  • E Mana Refund: 15/25/35/45/55 ⇒ 10/20/30/40/50

Kindred

  • Health: 580 ⇒ 610 Armor: 29 ⇒ 26 (Revert of last League of Legends patch) - Q CD: 8 ⇒ 9
  • Q base damage: 50-150 ⇒ 40-140

Milio

  • P Burn Damage: 25-80 ⇒ 15-50
  • E Move Speed: 15-25% ⇒ 12-20%

Rell

  • Armor: 39 ⇒ 36 P Steal: 3% ⇒ 2% (Max 15% ⇒ 10%)

Rengar

  • Q Crit Conversion: 95% ⇒ 75%
  • Base Health Regen: 7 ⇒ 6

Rek'sai

  • E Damage: 55-75 +85% Bonus AD ⇒ 5-25 + 70% Total AD
  • W Damage: 55-115 ⇒ 50-110

LoL Patch 13.14 Champion Adjustments

Naafiri

Passive – We Are More:

Her passive allows the creation of Packmate, which attack champions and deal damage. There is also a limit to how many packmates there can be and more stuff. Here are all the details.

  • Packmates:
    • Spawn Time: One every (30 – 15, based on level) seconds.
    • Number Limit: 2 – 3 (based on level)
    • Normal Physical Damage: (6 – 30, based on level) + 4.5% bonus physical damage.
    • Physical Damage After Using Ability: (8 – 39, based on level) + 5.85% bonus physical damage.
    • Hitting champions and large monsters with Abilities reduces the Packmate cooldown by 4 seconds.
    • Killing enemies reduced it by 0.5 seconds.
    • Packmates take (76 – 50%, based on level) damage from AOE Abilities and effects.
    • Packmates take 50% damage from non-epic monsters and minions.

Q – Darkin Daggers

In this Ability, Naafiri throws daggers that cause a bleeding effect and deal damage. The Ability can also be recast for more effects, and Packmates also trigger an attack when you Darkin Daggers.

  • Initial Cast:
    • Blade Physical Damage: 25/35/45/55/65 (+ 20% bonus damage).
    • Bleed Physical Damage: 30/65/100/135/170 (+ 80% bonus damage) over 5 seconds.
  • Second Cast:
    • Does extra damage based on Missing Health.
    • Minimum Extra Bleed Physical Damage: 35/50/65/80/95 (+70% bonus damage).
    • Maximum Extra Bleed Physical Damage: 70/85/100/115/130 (+140% bonus damage).
    • Healing (if hitting Champion): 45/65/85/105/125 (+40% bonus physical damage) Health.
  • Packmates leap at the first champion hit and attack them for 3 seconds.
  • Mana Cost: 55/60/65/70/75.
  • Cooldown: 11/10/9/8/7.

W – Hounds’ Pursuit:

This is a dash ability where Naafiri dashes towards a direction and stops at the first champion she hits. This deals damage and slows the target, and allows Packmates to jump with her. Packmates are Untargetable during the ability. Hounds’ Pursuit also gets a range bonus based on Ultimate rank.

  • Dash Damage: 30/70/110/150/190 (+ 80% bonus physical damage).
  • Damage Per Packmate: 3 (+ 8% bonus physical damage).
  • Mana Cost: 70/60/50/40/30.
  • Cooldown: 22/20/18/16/14.

E – Eviscerate:

Naafiri dashes towards enemies and deals damage in an area alongside Packmates and then walks back. Packmates also recall alongside Naafiri and heals 100% Health.

  • Damage (First Slash): 35/55/75/95/115.
  • Damage (Second Slash): 65/105/145/185/225.
  • Cooldown: 11/10.5/10/9.5/9.

R – The Call of the Pack:

This ability has a passive and an active. The Passive grants E – Hounds’ Pursuit extra range while the active enhances her and her Packmates.

  • Passive:
    • Hounds’ Pursuit Extra Range: 80/160/240.
  • Active:
    • Physical Damage Gained: 10/20/30 (+ 15/20/25% bonus physical damage).
    • She empowers her Pack and spawns 2/3/4 additional Packmates for 15 seconds.
      • Empowered Packmates gain 25% Health, and their spawn Cooldown is reduced by 50%.
    • Naafiri also gains vision of her surroundings and a 70/85/100% bonus Movement Speed for 4 seconds that decays over time.
    • Movement Speed reduces to 35/42.5/50% on taking damage.
    • After cast, the first time she hits a champion, she gains [(125/325/525) (+ 50% bonus damage)] Shield for 3 seconds.
    • All effects are refreshed on the first champion takedown (kill/assist).
  • Mana Cost: 100 Mana.
  • Cooldown: 120 seconds

Yorick

  • Bug fixes to lifesteal abilities

League of Legends 13.14 System and Item Changes

LoL 13.14 System Nerfs

Galeforce

  • Cooldown: 90 seconds ⇒ 120 seconds

LoL 13.14 System buffs

Axiom Arc

  • Ultimate CD Refund: 20% Total ⇒ 5% + 40% Lethality Total

Prowler's Claw

  • Lethality: 15 ⇒ 18

Randuin's Omen

  • Crit Reduction: 20% ⇒ 25%

Spear of Shojin

  • Cost: 3400 ⇒ 3300 - HP: 300 ⇒ 350

Spirit Visage

  • Magic Resistence: 50 ⇒ 60

Sterak's Gage

  • Cost: 3100 ⇒ 3000 - HP: 400 ⇒ 450

LoL 13.14 System Adjustments

Blue Buff

  • Ability Haste: 10 ⇒ 5/10/15/20 at level 1/6/11/16

Ghost

  • Duration: 10 seconds ⇒ 14 seconds - Duration extension on takedown removed

Infinity Edge

  • Attack Damage: 70 ⇒ 65 — Crit Damage: 35% ⇒ 45%

Red Buff

  • Burn over 3 seconds: 10-78 (linear scaling) ⇒ 10 levels 1-5, then +5 per level (75 at 18)
  • Melee Slow: 10/15/20% (level 1/6/11) ⇒ 5/10/15/20 (level 1/6/11/16)

Statikk Shiv

  • Electroshock Damage: 250-450 ⇒ 250-350 (25/lvl starting at level 7, then 12.5 starting at level 11 ⇒ 10/lvl starting at level 9)

Trinity Force

  • Attack Speed: 35% > > > 33% — Threefold Strikes AD: 4%, 5 stacks ⇒ 6%, 3 stacks (This is a buff for the first 10 attacks)

League of Legends 13.14 Patch Release Date

League of Legends patch 13.14 is set to go live on Wednesday, July 19, 2023. The patch will start staging in Australia and roll out on major League servers throughout the day. Players can look forward to experiencing the balance changes and updates in this highly anticipated patch.

League of Legends Soul Fighter Splash Art

The following League of Legends Soul Fighter skins' splash art has been shared by Riot Games.

LoL Soul Fighter Samira

LoL Soul Fighter Samira, Soul Fighter Samira splash art, league of legends soul fighter skins, soul fighter skins splash art, soul fighter skins price

LoL Soul Fighter Lux

LoL Soul Fighter Lux, Soul Fighter Lux splash art, league of legends soul fighter skins, soul fighter skins splash art, soul fighter skins price

LoL Soul Fighter Naafiri

LoL Soul Fighter Naafiri, Soul Fighter Naafiri splash art, league of legends soul fighter skins, soul fighter skins splash art, soul fighter skins price

LoL Soul Fighter Pyke Prestige Edition

LoL Soul Fighter Pyke prestige, Soul Fighter Pyke prestige splash art, league of legends soul fighter skins, soul fighter skins splash art, soul fighter skins price

LoL Soul Fighter Pyke

LoL Soul Fighter Pyke, Soul Fighter Pyke splash art, league of legends soul fighter skins, soul fighter skins splash art, soul fighter skins price

LoL Soul Fighter Sett

LoL Soul Fighter Sett, Soul Fighter Sett prestige splash art, league of legends soul fighter skins, soul fighter skins splash art, soul fighter skins price

Check Out: Everything about League of Legends Naafiri

As always, it's important to note that these patch notes are subject to change as the patch goes through further testing and adjustments. Stay tuned for the official release of patch 13.14 and prepare to adapt to the new balance changes in the world of League of Legends.

BUY NOW - PS5 Controller

Keep visiting for more League of Legends updates. You can also visit our youtube channel for more latest gaming news: Gameort

Thank you for your feedback.

Post a Comment (0)
Previous Post Next Post